February 19, 2003 – 4:05 am
The Irrlicht Engine has gone open source! It will now be available under the zlib/libpng license. The first release (0.1) will soon be available. Also, the Irrlicht Engine is now hosted by SourceForge.Net: Thanx for hosting us!
November 21, 2002 – 4:06 am
There are some new screenshots online. They show some scenes of directly loaded Quake 3D levels. Look at the screenshots section.
September 30, 2002 – 4:07 am
The first screenshots of the engine are online. Look at them at the screenshots section.
September 25, 2002 – 4:07 am
A year ago, I made a demo of the Irrlicht Engine for checking out the speed of the Direct3D8 driver. It was posted as IotD at flipcode. The demo showed some nice particle effects, the bsp tree in action, and the first steps with the character animation system. The demo is old and ugly, but the […]
September 22, 2002 – 4:08 am
Finally I’ve made it and created an official Irrlicht Engine homepage. It’s empty, but soon we will fill the site with lots of content.