Irrlicht 3D Engine
ESceneNodeTypes.h
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00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __E_SCENE_NODE_TYPES_H_INCLUDED__
00006 #define __E_SCENE_NODE_TYPES_H_INCLUDED__
00007 
00008 #include "irrTypes.h"
00009 
00010 namespace irr
00011 {
00012 namespace scene
00013 {
00014 
00016 
00019     enum ESCENE_NODE_TYPE
00020     {
00022         ESNT_SCENE_MANAGER  = MAKE_IRR_ID('s','m','n','g'),
00023 
00025         ESNT_CUBE           = MAKE_IRR_ID('c','u','b','e'),
00026 
00028         ESNT_SPHERE         = MAKE_IRR_ID('s','p','h','r'),
00029 
00031         ESNT_TEXT           = MAKE_IRR_ID('t','e','x','t'),
00032 
00034         ESNT_WATER_SURFACE  = MAKE_IRR_ID('w','a','t','r'),
00035 
00037         ESNT_TERRAIN        = MAKE_IRR_ID('t','e','r','r'),
00038 
00040         ESNT_SKY_BOX        = MAKE_IRR_ID('s','k','y','_'),
00041 
00043         ESNT_SKY_DOME       = MAKE_IRR_ID('s','k','y','d'),
00044 
00046         ESNT_SHADOW_VOLUME  = MAKE_IRR_ID('s','h','d','w'),
00047 
00049         ESNT_OCTREE         = MAKE_IRR_ID('o','c','t','r'),
00050 
00052         ESNT_MESH           = MAKE_IRR_ID('m','e','s','h'),
00053 
00055         ESNT_LIGHT          = MAKE_IRR_ID('l','g','h','t'),
00056 
00058         ESNT_EMPTY          = MAKE_IRR_ID('e','m','t','y'),
00059 
00061         ESNT_DUMMY_TRANSFORMATION = MAKE_IRR_ID('d','m','m','y'),
00062 
00064         ESNT_CAMERA         = MAKE_IRR_ID('c','a','m','_'),
00065 
00067         ESNT_BILLBOARD      = MAKE_IRR_ID('b','i','l','l'),
00068 
00070         ESNT_ANIMATED_MESH  = MAKE_IRR_ID('a','m','s','h'),
00071 
00073         ESNT_PARTICLE_SYSTEM = MAKE_IRR_ID('p','t','c','l'),
00074 
00076         ESNT_Q3SHADER_SCENE_NODE  = MAKE_IRR_ID('q','3','s','h'),
00077 
00079         ESNT_MD3_SCENE_NODE  = MAKE_IRR_ID('m','d','3','_'),
00080 
00082         ESNT_VOLUME_LIGHT  = MAKE_IRR_ID('v','o','l','l'),
00083 
00085 
00086         ESNT_CAMERA_MAYA    = MAKE_IRR_ID('c','a','m','M'),
00087 
00089 
00090         ESNT_CAMERA_FPS     = MAKE_IRR_ID('c','a','m','F'),
00091 
00093         ESNT_UNKNOWN        = MAKE_IRR_ID('u','n','k','n'),
00094 
00096         ESNT_ANY            = MAKE_IRR_ID('a','n','y','_')
00097     };
00098 
00099 
00100 
00101 } // end namespace scene
00102 } // end namespace irr
00103 
00104 
00105 #endif
00106