addInternalPoint(const position2d< T > &p) | irr::core::rect< T > | [inline] |
addInternalPoint(T x, T y) | irr::core::rect< T > | [inline] |
clipAgainst(const rect< T > &other) | irr::core::rect< T > | [inline] |
constrainTo(const rect< T > &other) | irr::core::rect< T > | [inline] |
getArea() const | irr::core::rect< T > | [inline] |
getCenter() const | irr::core::rect< T > | [inline] |
getHeight() const | irr::core::rect< T > | [inline] |
getSize() const | irr::core::rect< T > | [inline] |
getWidth() const | irr::core::rect< T > | [inline] |
isPointInside(const position2d< T > &pos) const | irr::core::rect< T > | [inline] |
isRectCollided(const rect< T > &other) const | irr::core::rect< T > | [inline] |
isValid() const | irr::core::rect< T > | [inline] |
LowerRightCorner | irr::core::rect< T > | |
operator!=(const rect< T > &other) const | irr::core::rect< T > | [inline] |
operator+(const position2d< T > &pos) const | irr::core::rect< T > | [inline] |
operator+=(const position2d< T > &pos) | irr::core::rect< T > | [inline] |
operator-(const position2d< T > &pos) const | irr::core::rect< T > | [inline] |
operator-=(const position2d< T > &pos) | irr::core::rect< T > | [inline] |
operator<(const rect< T > &other) const | irr::core::rect< T > | [inline] |
operator==(const rect< T > &other) const | irr::core::rect< T > | [inline] |
rect() | irr::core::rect< T > | [inline] |
rect(T x, T y, T x2, T y2) | irr::core::rect< T > | [inline] |
rect(const position2d< T > &upperLeft, const position2d< T > &lowerRight) | irr::core::rect< T > | [inline] |
rect(const position2d< T > &pos, const dimension2d< U > &size) | irr::core::rect< T > | [inline] |
repair() | irr::core::rect< T > | [inline] |
UpperLeftCorner | irr::core::rect< T > |