drop() const | irr::IReferenceCounted | [inline] |
getDebugName() const | irr::IReferenceCounted | [inline] |
getReferenceCount() const | irr::IReferenceCounted | [inline] |
grab() const | irr::IReferenceCounted | [inline] |
IReferenceCounted() | irr::IReferenceCounted | [inline] |
nameForMaterial(const video::SMaterial &material, int materialId, const scene::IMesh *mesh, const scene::ISceneNode *node)=0 | irr::scene::IColladaMeshWriterNames | [pure virtual] |
nameForMesh(const scene::IMesh *mesh, int instance)=0 | irr::scene::IColladaMeshWriterNames | [pure virtual] |
nameForNode(const scene::ISceneNode *node)=0 | irr::scene::IColladaMeshWriterNames | [pure virtual] |
setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
~IColladaMeshWriterNames() | irr::scene::IColladaMeshWriterNames | [inline, virtual] |
~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |