, including all inherited members.
drop() const | irr::IReferenceCounted | [inline] |
getCollisionPoint(const core::line3d< f32 > &ray, ITriangleSelector *selector, core::vector3df &outCollisionPoint, core::triangle3df &outTriangle, ISceneNode *&outNode)=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
getCollisionResultPosition(ITriangleSelector *selector, const core::vector3df &ellipsoidPosition, const core::vector3df &ellipsoidRadius, const core::vector3df &ellipsoidDirectionAndSpeed, core::triangle3df &triout, core::vector3df &hitPosition, bool &outFalling, ISceneNode *&outNode, f32 slidingSpeed=0.0005f, const core::vector3df &gravityDirectionAndSpeed=core::vector3df(0.0f, 0.0f, 0.0f))=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
getDebugName() const | irr::IReferenceCounted | [inline] |
getRayFromScreenCoordinates(const core::position2d< s32 > &pos, ICameraSceneNode *camera=0)=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
getReferenceCount() const | irr::IReferenceCounted | [inline] |
getSceneNodeAndCollisionPointFromRay(core::line3df ray, core::vector3df &outCollisionPoint, core::triangle3df &outTriangle, s32 idBitMask=0, ISceneNode *collisionRootNode=0, bool noDebugObjects=false)=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
getSceneNodeFromCameraBB(ICameraSceneNode *camera, s32 idBitMask=0, bool bNoDebugObjects=false)=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
getSceneNodeFromRayBB(const core::line3d< f32 > &ray, s32 idBitMask=0, bool bNoDebugObjects=false, ISceneNode *root=0)=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
getSceneNodeFromScreenCoordinatesBB(const core::position2d< s32 > &pos, s32 idBitMask=0, bool bNoDebugObjects=false, ISceneNode *root=0)=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
getScreenCoordinatesFrom3DPosition(const core::vector3df &pos, ICameraSceneNode *camera=0, bool useViewPort=false)=0 | irr::scene::ISceneCollisionManager | [pure virtual] |
grab() const | irr::IReferenceCounted | [inline] |
IReferenceCounted() | irr::IReferenceCounted | [inline] |
setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |