Irrlicht 3D Engine
irr::scene::ISceneNodeAnimatorFactory Member List
This is the complete list of members for
irr::scene::ISceneNodeAnimatorFactory
, including all inherited members.
createSceneNodeAnimator
(ESCENE_NODE_ANIMATOR_TYPE type, ISceneNode *target)=0
irr::scene::ISceneNodeAnimatorFactory
[pure virtual]
createSceneNodeAnimator
(const c8 *typeName, ISceneNode *target)=0
irr::scene::ISceneNodeAnimatorFactory
[pure virtual]
drop
() const
irr::IReferenceCounted
[inline]
getCreatableSceneNodeAnimatorTypeCount
() const =0
irr::scene::ISceneNodeAnimatorFactory
[pure virtual]
getCreateableSceneNodeAnimatorType
(u32 idx) const =0
irr::scene::ISceneNodeAnimatorFactory
[pure virtual]
getCreateableSceneNodeAnimatorTypeName
(u32 idx) const =0
irr::scene::ISceneNodeAnimatorFactory
[pure virtual]
getCreateableSceneNodeAnimatorTypeName
(ESCENE_NODE_ANIMATOR_TYPE type) const =0
irr::scene::ISceneNodeAnimatorFactory
[pure virtual]
getDebugName
() const
irr::IReferenceCounted
[inline]
getReferenceCount
() const
irr::IReferenceCounted
[inline]
grab
() const
irr::IReferenceCounted
[inline]
IReferenceCounted
()
irr::IReferenceCounted
[inline]
setDebugName
(const c8 *newName)
irr::IReferenceCounted
[inline, protected]
~IReferenceCounted
()
irr::IReferenceCounted
[inline, virtual]
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Irrlicht Engine
Documentation © 2003-2012 by Nikolaus Gebhardt. Generated on Tue Jan 19 2016 16:08:54 for Irrlicht 3D Engine by
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