getGroup(u32 stage) const | irr::scene::quake3::IShader | [inline] |
getGroupSize() const | irr::scene::quake3::IShader | [inline] |
ID | irr::scene::quake3::IShader | |
IShader() | irr::scene::quake3::IShader | [inline] |
name | irr::scene::quake3::IShader | |
operator<(const IShader &other) const | irr::scene::quake3::IShader | [inline] |
operator=(const IShader &other) | irr::scene::quake3::IShader | [inline] |
operator==(const IShader &other) const | irr::scene::quake3::IShader | [inline] |
VarGroup | irr::scene::quake3::IShader | |
~IShader() | irr::scene::quake3::IShader | [inline, virtual] |