Can someone help me?
irrlicht engine Game; Driver problem
irrlicht engine Game; Driver problem
Hello I am working on a game so I would like to use the demo of irrlicht as basis. Now I have that demo from the exapmles compiled and than comes that screen with driver's . when I select Direct3D, teh Demo.exe closes and will read: DIRECT3D9 Driver was not compiled into this dll . Try another one.
(<<--under problems in my IDE)But if I go irrlicht-1.5/bin/Win32-VisualStudio/demo.exe and select Direct3D it succeed
Can someone help me?

Can someone help me?
After one minute searching:
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=33862
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=31364
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=27733
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=33862
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=31364
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=27733
Software documentation is like sex. If it's good you want more. If it's bad it's better than nothing.
i found it -
http://irrlicht.sourceforge.net/phpBB2/ ... l&start=90
but in the zip is placed:
-irrlicht.dll
-libirrlicht.a
where i must place that dll ??
-D3DX81ab.dll

http://irrlicht.sourceforge.net/phpBB2/ ... l&start=90
but in the zip is placed:
-irrlicht.dll
-libirrlicht.a
where i must place that dll ??
i don't know how i can compile irrlicht but why i should be use micorsoft visual studio??DtD wrote:That is gonna be an old version. You should either compile it yourself or man up and use MSVS. If you can't compile Irrlicht yourself, it's probably not a good idea for you to be wrestling with what compiler you're using.
~DtD
http://www.youtube.com/watch?v=blZNVKYxyIY
most ide do something similar to this. what you need to include is the directx sdk. for dx8 you need an older sdk it's no longer supported. you do not need directx8 though.
most ide do something similar to this. what you need to include is the directx sdk. for dx8 you need an older sdk it's no longer supported. you do not need directx8 though.
thats just because for some reason someone thought it was hard and made it so it wont compile DX if you are using MinGW.Because it's much simpler to compile DirectX into Irrlicht with Visual Studio.
i heard horror stories about compiling with DX and MinGW... but i dont have any myself. i just added the "include" and "lib/x86" to search directories, added "d3dx9" to linker, and defined "IRR_COMPILE_WITH_DX9_DEV_PACK"...
hit compile and viola, some warnings but no errors and works like a charm.
WinXP
C::B 8.02 + MinGW (ver that comes with cb)
Nov 2008 DX SDK (only .dll, include, and lib folders)
Than i must:Jake-GR wrote:thats just because for some reason someone thought it was hard and made it so it wont compile DX if you are using MinGW.Because it's much simpler to compile DirectX into Irrlicht with Visual Studio.
i heard horror stories about compiling with DX and MinGW... but i dont have any myself. i just added the "include" and "lib/x86" to search directories, added "d3dx9" to linker, and defined "IRR_COMPILE_WITH_DX9_DEV_PACK"...
hit compile and viola, some warnings but no errors and works like a charm.
WinXP
C::B 8.02 + MinGW (ver that comes with cb)
Nov 2008 DX SDK (only .dll, include, and lib folders)
-Download diectx9 sdk
^ Where??
-Add the inculde and lib of it to the Directories and d3dx9 to the linker
^Ok.
- define "IRR_COMPILE_WITH_DX9_DEV_PACK"...
^ Where??
Have someone a videoTutorial of this^^
P.S: What is the difference between Direct3D and Directx8 / 9?