Search found 921 matches
- Tue Feb 19, 2008 9:52 pm
- Forum: Code Snippets
- Topic: New Feature: Barebone SOAP Functionality
- Replies: 13
- Views: 4542
Actual, my team is now using this SOAP implementation as a starter framework for our game, which is a boardgame. Basically, using the SOAP interface seemed fine as we aren't concerned with bandwidth or twitchyness or the need for clients to poll. Being able to send a SOAP pattern out with a bundle o...
- Sun Feb 17, 2008 3:59 pm
- Forum: Project Announcements
- Topic: Shoot Them! - Irrlicht-based shooter
- Replies: 14
- Views: 4131
- Thu Feb 07, 2008 9:08 pm
- Forum: Code Snippets
- Topic: New Feature: Barebone SOAP Functionality
- Replies: 13
- Views: 4542
Yeah... I can see some uses for it. The main strength being to get around firewalls (as it acts through the HTTP transport) and have a sort of structure to your messages (XML). For highspeed twitch games, it is impractical for wasting way too much bandwidth on the XML overhead and extra work to reco...
- Thu Feb 07, 2008 8:58 pm
- Forum: Everything 2d/3d Graphics
- Topic: NGE Logo Competition!
- Replies: 23
- Views: 5421
- Wed Feb 06, 2008 1:40 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Motion Trails
- Replies: 5
- Views: 1698
- Tue Feb 05, 2008 8:23 pm
- Forum: Beginners Help
- Topic: How to setup Irrlicht?
- Replies: 7
- Views: 1034
The most common IDEs and compilers to set up Irrlicht in is covered in the basics tutorial.
http://irrlicht.sourceforge.net/phpBB2/ ... l+irrlicht
http://irrlicht.sourceforge.net/phpBB2/ ... l+irrlicht
- Mon Feb 04, 2008 7:00 pm
- Forum: Game Programming
- Topic: I know I'm going to be punished for this, but ...
- Replies: 31
- Views: 5962
NGE? Reminds me of ICE which has been around since... uh.. 2004? Didn't it stop being updated around Irrlicht 0.6? keless did a nice job with that. I am curious about NGE, though. The structure around it seems solid and may play around with it in a future project. Just remember, that there are a lot...
- Mon Feb 04, 2008 4:31 pm
- Forum: Code Snippets
- Topic: Irrlicht 1.4 - VC9 (2008)'s Solutions/Project files:
- Replies: 16
- Views: 6056
Ugh.. tell me about it. I've been fighting with Visual Studio for the last few weeks because I have VC# 2005 Express installed and VC++ 2008 Express installed and when I load up my crusy old VC++ 2003 projects it really wanted to convert it to VC# 2005. Anyone have problems loading a VS2005 Express ...
- Mon Feb 04, 2008 4:25 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Upgrading forum to phpBB3?
- Replies: 23
- Views: 3669
I'd like to hear saigumi - System and Forum Admin's opinion about it.. *Poof* What do you need? I really haven't been following Irrlicht too much in the last year, though I am kind of back. Been trolling for a while though to get back in the swing of things. phpBB3 does have some intersting perks, ...
- Mon Feb 04, 2008 4:08 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Does niko still developing Irrlicht?
- Replies: 3
- Views: 1045
- Mon Feb 04, 2008 4:06 pm
- Forum: Competition Time!
- Topic: Challenge Ideas - intermediate
- Replies: 11
- Views: 10794
We tried to keep these rolling on the DarkGDK forum, but no one there wanted to do anything. Our last few attempts at challanges had potential that no one tried. Our ideas were: Make some new primatives Manipulate a texture/Create textures from scratch Do something with input Create usable models wi...
- Mon Nov 26, 2007 6:10 pm
- Forum: Beginners Help
- Topic: DirectX's effects and Irrlicht
- Replies: 3
- Views: 799
- Wed Mar 08, 2006 7:27 pm
- Forum: Beginners Help
- Topic: sound
- Replies: 14
- Views: 1608
- Fri Mar 03, 2006 11:19 pm
- Forum: Open Discussion and Dev Announcements
- Topic: OMFG The WIKI is down! The world is on fire! Game over, man!
- Replies: 2
- Views: 669
- Fri Mar 03, 2006 6:56 pm
- Forum: Open Discussion and Dev Announcements
- Topic: OMFG The WIKI is down! The world is on fire! Game over, man!
- Replies: 2
- Views: 669
OMFG The WIKI is down! The world is on fire! Game over, man!
Yeah, I know.
It's not rolling up and closing down, it just looks like my MySQL server decided to take a break last night and I didn't notice until this morning. I just need to reboot it when I get home from work. (They block ssh connections here.)
Will be up around 11 PM GMT /5 PM CST (GMT-6)
It's not rolling up and closing down, it just looks like my MySQL server decided to take a break last night and I didn't notice until this morning. I just need to reboot it when I get home from work. (They block ssh connections here.)
Will be up around 11 PM GMT /5 PM CST (GMT-6)