Search found 7 matches

by paul
Tue Sep 21, 2004 7:42 am
Forum: Beginners Help
Topic: class size?
Replies: 1
Views: 269

class size?

hey guys just wondering ,is there a limit to how big a class can be? say i write a class with 300 - 400 functions ,100 public variables and 300 private variables is this bad? reason i ask is because all my errors come from linking things together and passing objects to a class and it all becomes mes...
by paul
Tue Sep 14, 2004 10:37 pm
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: no more jumping FPS camera
Replies: 8
Views: 4335

bal

bal yeah you are right this is only if u are going to add the collision manager to your camera for walking on the ground but i suppose you could add another param to the create camera function so u can enable/disable the jumping and have the default set to disable ,that way u can still have the fly ...
by paul
Tue Sep 14, 2004 9:05 am
Forum: FAQs, Tutorials, Howtos, and external tool lists
Topic: no more jumping FPS camera
Replies: 8
Views: 4335

no more jumping FPS camera

hey sorry if this has already been mentioned ,i done a search found nothing on it (well no fix for it anyway)

add this in "CCameraFPSSceneNode.cpp" just before the vector is normalized

movedir.Y = 0;

camera still rotates ,moves forward and stuff seams ok
by paul
Sat Sep 11, 2004 2:07 pm
Forum: Beginners Help
Topic: hello everyone :)
Replies: 5
Views: 415

funky lol

well i dont know what it was but the irrlicht 0.7 fixed it :? works perfect now correct frames :) ,thanx for ur help bal
by paul
Sat Sep 11, 2004 10:30 am
Forum: Beginners Help
Topic: hello everyone :)
Replies: 5
Views: 415

hehe

yeah i have been doin commas :lol: last post i just done a copy&paste of your example. anyways i done some more tests ms3d ,md2: ms3d is the worst of the 2 for it to even animate at all the lowest frame has to be over "22" and the highest frame has to be set to "100+" thast j...
by paul
Sat Sep 11, 2004 8:59 am
Forum: Beginners Help
Topic: hello everyone :)
Replies: 5
Views: 415

oops

my fault hehe forgot to mention what happens when i set it to correct numbers if i do node->setFrameLoop(2-22); or node->setFrameLoop(22-36); or even any animation loop from the model it seams to scale the model on the Y axis to about 3 times its normal size ,so i set it to node->setFrameLoop(44-800...
by paul
Sat Sep 11, 2004 7:33 am
Forum: Beginners Help
Topic: hello everyone :)
Replies: 5
Views: 415

hello everyone :)

hey people ,new user here :) had irrlicht on my hdd for 2 months and i finaly got time to have a play with it and i think its just great. my first love was blitz3d but i decided to move onto learn some C++ so i think irrlicht is the way to go ,i found it real easy to get stuff happening on the scree...