Search found 14 matches

by Radnussrini
Fri Sep 09, 2011 10:15 am
Forum: Beginners Help
Topic: b3d exporter
Replies: 1
Views: 171

b3d exporter

Looking for b3d exporter
by Radnussrini
Mon Jan 21, 2008 8:11 am
Forum: Open Discussion and Dev Announcements
Topic: XBox 360
Replies: 16
Views: 3437

XBox 360

How can i comiple or link for XBox 360 its is standard version or any professional for irrlicht?????????? how can i compile or get the BBox
by Radnussrini
Mon Jan 21, 2008 7:43 am
Forum: Advanced Help
Topic: Cloth simulation
Replies: 2
Views: 548

Cloth simulation

Dear Friends,

Irrlicht supports cloth simulation???????????? or which free engine supports cloth simulation.......
by Radnussrini
Fri Dec 01, 2006 5:21 am
Forum: Beginners Help
Topic: Have a Problem in Terrain Loading
Replies: 1
Views: 266

Have a Problem in Terrain Loading

Hai i load a terrain map but the texture is reapting always i change my resulotion f the bmp file i tried the size of teh resolution sizes are 512*512
,256*256,1024*1024,1200*800 but the same result will be gaining PLZ HELP!!!!!!!!!!!

Soory my english is bad Sorry for inconvince
by Radnussrini
Wed Nov 08, 2006 12:56 pm
Forum: Code Snippets
Topic: Use This Rain Effects
Replies: 3
Views: 7728

Use This Rain Effects

/* Rain Effects by Srini*/

#include <irrlicht.h>

using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;


#pragma comment(lib, "irrlicht.lib")

scene::ICameraSceneNode* camera = 0;

int main()
{

IrrlichtDevice *device ...
by Radnussrini
Fri Oct 27, 2006 10:41 am
Forum: Advanced Help
Topic: Pause A Game Rotating Active Camera
Replies: 0
Views: 338

Pause A Game Rotating Active Camera

HAi I Want to load a pause control at the time the camera want to rotate camera. HELP MEEEEEE
by Radnussrini
Fri Oct 27, 2006 10:22 am
Forum: Beginners Help
Topic: How to control Camera Angles
Replies: 2
Views: 478

How to control Camera Angles

Hai My Prob is during the game x is Pressed the camera wants to move left and right like a pendulum. I am waiting for the Replays.
by Radnussrini
Thu Oct 26, 2006 4:40 am
Forum: Advanced Help
Topic: Hai I want Use many Camara
Replies: 1
Views: 360

Hai I want Use many Camara

Hai i my game i want to use many camera in one screen. every camera perorms one action the active camera dose not response it.

Send me Some valuable Codes
by Radnussrini
Mon Oct 23, 2006 9:17 am
Forum: Beginners Help
Topic: Terrain Run Time Loading
Replies: 1
Views: 307

Terrain Run Time Loading

Hai i load terrain. It Works so nice my Prob is during the game play the map was load to the player moves the direction.Its Terrain was never Ended .PLZ HELP
by Radnussrini
Sat Oct 14, 2006 4:20 am
Forum: Advanced Help
Topic: Hi i want to load a particle sysem in menu Screen
Replies: 7
Views: 973

Re I want to load Rotating light i my menu screen

I want to load a rotating
1. Add A Light
2.add fly circle animator to light 1
3.add light 2 (gray)
4. add fly circle animator to light 2
5. attach billboard to light
6. add particle system
7. create and set emitter
8. create and set affector
9. adjust some material settings

Everything is finished ...
by Radnussrini
Fri Oct 13, 2006 6:05 am
Forum: Advanced Help
Topic: Hi i want to load a particle sysem in menu Screen
Replies: 7
Views: 973

Hi i want to load a particle sysem in menu Screen

Hai guys i want to load a particle system i my meny system.i try to load it but i cant get get PlZ help me and some codes.
by Radnussrini
Thu Oct 12, 2006 7:28 am
Forum: Beginners Help
Topic: Icons Loading in Game Play Camera
Replies: 1
Views: 263

Icons Loading in Game Play Camera

I try to load the images to the left and right side of the screen
my code is :
gui::IGUIEnvironment* left =envimg->addImage(driver->getTexture("../../media/images.bmp"),
core::position2d<s32>(10,100));

gui::IGUIEnvironment* right=envimg->addImage( driver->getTexture("../../media/images.tga ...
by Radnussrini
Thu Oct 12, 2006 5:43 am
Forum: Beginners Help
Topic: createBoxEmitter box loading top of the camera
Replies: 2
Views: 373

createBoxEmitter box loading top of the camera

Hi This is my code

scene::IParticleSystemSceneNode* ps = 0;
ps = smgr->addParticleSystemSceneNode(false);
ps->setPosition(core::vector3df(4266,419,3809));
ps->setScale(core::vector3df(2,2,2));

ps->setParticleSize(core::dimension2d<f32>(5.0f, 5.0f));

scene::IParticleEmitter* em = ps ...
by Radnussrini
Tue Oct 10, 2006 6:02 am
Forum: Beginners Help
Topic: Make A model Jump
Replies: 1
Views: 424

Make A model Jump

Hai I am Developing a Dragon Booster Game. The Game is first person racer game. if space pressed the camera wants to move. I am waiting the reples.

i Know my english grammer was worse.Sorryyyyyy for inconvince