Just out of curiosity wouldn't you want want your game in general to react in the following way? Simply because it will optimize it it in general. I'm only asking because all of the opengl and direct3d books i've read on engine programming always point the same thing out...
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Search found 2 matches
- Fri Oct 13, 2006 1:26 am
- Forum: Beginners Help
- Topic: New camera type without changing Irrlicht
- Replies: 24
- Views: 2440
- Fri Oct 13, 2006 12:56 am
- Forum: Advanced Help
- Topic: Quake3 additional Param reading?
- Replies: 1
- Views: 486
Quake3 additional Param reading?
Has anyone ever made a class or did reworked the quake3 reader to also read in additional parameters. For instance, lets say you add a model into a quake 3 map, and set certain paramaters with it using qeradiant. Then with a class reading the parameters in the map and running them via the engine ...