Search found 5 matches

by Trikko
Mon Oct 16, 2006 5:08 pm
Forum: Beginners Help
Topic: moving a vehicle forward while pitching and rolling
Replies: 10
Views: 751

Have you tried to use an empty node tree? You can use a node to roll, one to pitch etc... As long as movement is relative it should works fine...
by Trikko
Mon Oct 16, 2006 5:03 pm
Forum: Beginners Help
Topic: .obj & .mat
Replies: 1
Views: 157

.obj & .mat

I'm trying to control an .obj model. My brother design it and set also some material properties (specular colors, colors, etc...). He uses 2 different modeller and model is shown properly. Loading .obj and .mat on IrrLicht something goes wrong: colors are not correct and other material properties se...
by Trikko
Fri Oct 13, 2006 7:13 pm
Forum: Beginners Help
Topic: Simple terrain
Replies: 2
Views: 256

Spintz wrote:Look at the hill plane mesh. Just give it no hills and it allows you to set UV scaling when creating, I'm pretty sure. And if it doesn't then there are methods in the MeshManipulator for doing so.
Thank you spintz :)
by Trikko
Fri Oct 13, 2006 3:08 pm
Forum: Beginners Help
Topic: Simple terrain
Replies: 2
Views: 256

Simple terrain

I'm sorry: again another stupid question. I wonder if it's possible in a simple way to add an infinite (or really big) flat test floor and tiling it with a texture. Creating a (100,0.1,100) test box seems not to be a good solution (and i don't know how to tile texture on it... Do i need an uv mappin...
by Trikko
Fri Oct 13, 2006 10:29 am
Forum: Beginners Help
Topic: Modellers and Subdivision
Replies: 1
Views: 145

Modellers and Subdivision

Hello, i'm just a newbie, sorry if question is stupid. Does any IrrLicht loader support subdivision of meshes? It seems it doesn't works for .obj mesh...

Thanks in advance!