Search found 8 matches

by mystic jimbo
Mon Oct 30, 2006 4:58 pm
Forum: Beginners Help
Topic: Absolute rotation of a mesh
Replies: 5
Views: 337

This topic got me going:

http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=12629

I still don't have rolling, but the cube now turns to right direction...
by mystic jimbo
Mon Oct 30, 2006 3:38 pm
Forum: Beginners Help
Topic: Absolute rotation of a mesh
Replies: 5
Views: 337

I am struggling with this as well. Say I have a simple cube and I want it roll correctly towards a certain direction, how would I figure out how to rotate it? When I rotate just by a single axis it works OK, but when I add another axis it all goes to nuts. I have tried to google, but I can't find a ...
by mystic jimbo
Wed Oct 18, 2006 1:18 pm
Forum: Beginners Help
Topic: Camera rotation?
Replies: 2
Views: 237

OK, thanks for the code Xaron!
by mystic jimbo
Wed Oct 18, 2006 8:57 am
Forum: Beginners Help
Topic: Camera rotation?
Replies: 2
Views: 237

Camera rotation?

Greetings,

Am I doing something wrong or is it so that you can't rotate a camera with setRotation? Or should I do something extra after I call setRotation?
by mystic jimbo
Tue Oct 17, 2006 10:29 am
Forum: Beginners Help
Topic: Making 3D tile-based terrain?
Replies: 8
Views: 2178

Howdy, You use BlitzMax like I do, right? ;) Use custom node tutorial as base. Make an array that holds height of each tile. Make an array that holds a node for each tile. Adjust Verctices.insert and indicies.insert lines so that each node is a rectangular tile. Adjust values in Vertices.insert line...
by mystic jimbo
Mon Oct 16, 2006 10:07 am
Forum: Beginners Help
Topic: Making 3D tile-based terrain?
Replies: 8
Views: 2178

Citizen AmigaIrr, My tiles have height variations, so it is easier for me to keep each tile a node of its own. Irrlicht seems fast enough to handle all the nodes. Currently I do lights by adjusting vertice colors. Next I'll add some billboards for trees and see how it looks. Ah, just found out that ...
by mystic jimbo
Sat Oct 14, 2006 12:51 pm
Forum: Beginners Help
Topic: Making 3D tile-based terrain?
Replies: 8
Views: 2178

Irrlicht has everything you need except the tiled terrain. Lightmaps are provided. In order to do picking of terrain tiles you would either have to make each tile it's own node, or do some custom picking after you created your tiled terrain node. Citizen Spintz, Thank you for your advice. Mystic Ji...
by mystic jimbo
Fri Oct 13, 2006 3:34 pm
Forum: Beginners Help
Topic: Making 3D tile-based terrain?
Replies: 8
Views: 2178

Making 3D tile-based terrain?

Greetings fellow mortals, I want to make a tile-based 3D terrain in Irrlicht. Terrain would be made of rectangular tiles (each made of two three-pointed vertices). Each such tile could have a specific texture. It would be great if I could add static lightning on the terrain. By static I mean that li...