Search found 23 matches

by andy0482
Mon Oct 25, 2004 12:00 am
Forum: Beginners Help
Topic: [SOLVED] A question about Rotation
Replies: 7
Views: 634

ThX

Great Help also Great Idea!

ThX yet Again
by andy0482
Sun Oct 24, 2004 4:06 am
Forum: Beginners Help
Topic: [SOLVED] A question about Rotation
Replies: 7
Views: 634

Thx and 2 quick questions

1. Does this issue also show up in the Translation and Scale Functions for nodes?

2. How can I change the nodes Axis without effecting the node?

Thx
by andy0482
Thu Oct 21, 2004 6:16 am
Forum: Beginners Help
Topic: [SOLVED] A question about Rotation
Replies: 7
Views: 634

[SOLVED] A question about Rotation

If I make a mesh using IAnimatedMeshSceneNode or IMeshSceneNode and I use the rotation parameter when calling addAnimatedMeshSceneNode does this rotate the axis of the model too? If so how can I load the model and rotate the model without effecting the axis? Also what if I call the nodes rotate func...
by andy0482
Sun Oct 10, 2004 11:16 pm
Forum: Advanced Help
Topic: A question on how to move a character.
Replies: 5
Views: 751

getRayFromScreenCoordinates

Thanks

After some huntingI found this handy function

getRayFromScreenCoordinates

ThX to all
by andy0482
Sun Oct 10, 2004 4:16 am
Forum: Advanced Help
Topic: A question on how to move a character.
Replies: 5
Views: 751

Thx for the Help but I know that part

Thx for the Help but I know that part

What I was looking for was how to turn the screen cords into the point where the first poly hits at that screen coord.

Thx
by andy0482
Fri Oct 08, 2004 9:17 pm
Forum: Advanced Help
Topic: A question on how to move a character.
Replies: 5
Views: 751

A question on how to move a character.

Alright here is what I am trying to do. I have a camera that stays above and looks down at the character (Think Diable and RTS games). The angle of the camera does not change. So what I want is when I click somewhere on the ground mesh the character will walk there. From the colisition example it us...
by andy0482
Fri Oct 08, 2004 9:13 pm
Forum: Advanced Help
Topic: deriving new node classes possible?
Replies: 1
Views: 320

Example 03. CustomSceneNode

Example 03. CustomSceneNode
by andy0482
Sun Oct 03, 2004 9:35 pm
Forum: Beginners Help
Topic: I've got so many problems with my code, so please help me!
Replies: 11
Views: 727

Random numbers

For random numbers on linum search for man pages or on google for srand48 drand48 Also you can use getpid to seed srand48 before getting numbers. About your other problem make sure your make file links to the directory that has the compilled liberary for linux. Hope it helps BTW dont worry about you...
by andy0482
Sat Oct 02, 2004 8:48 pm
Forum: Beginners Help
Topic: Wait look another X file issue
Replies: 6
Views: 1019

But

I still think Irrlicht should be able to load the file. Also does anyone know how I could fix the file to work?

Thanks
by andy0482
Sat Oct 02, 2004 5:41 pm
Forum: Beginners Help
Topic: Wait look another X file issue
Replies: 6
Views: 1019

Thx but

I didnt make these models as I stated. I am not an artist. I want to know how I can get irrlicht to load the files. If the DX Mesh viewer can load the file then I think irrlicht should be able to as well.
by andy0482
Sat Oct 02, 2004 6:08 am
Forum: Beginners Help
Topic: Wait look another X file issue
Replies: 6
Views: 1019

Wait look another X file issue

I got this model from DarkMatter at http://www.thegamecreators.com/ When I tried to load the file I get these errors in the colsole Unknown data object in x file: Header Unknown data object in x file: Material Index count per face not equal to face material index count in x file. Mesh without materi...
by andy0482
Sun Sep 26, 2004 4:21 am
Forum: Beginners Help
Topic: Character animation: Morph target VS. Skeletal animation
Replies: 2
Views: 459

Character animation: Morph target VS. Skeletal animation

From the features page under character animation is says that when you load an .X file that the animation type used is Skeletal Animation. Is there a way I can change this to Morphing animations? If not does anyone know of a way to convert a .x file to a format will let me use morphing?

Thanks
by andy0482
Sat Sep 25, 2004 8:59 am
Forum: Beginners Help
Topic: .X converter
Replies: 14
Views: 741

Error or You just cant see the model?

If there is no error and you just cant see the model try scaling up. Thats my prob. 95% of the time with X file.

Hope it helps

ThX
by andy0482
Wed Sep 22, 2004 7:53 pm
Forum: Beginners Help
Topic: how to place a camera in the centre of a map
Replies: 19
Views: 1693

Try scaling the image up

I had a problem with gamespace but it was due to the fact that the model was very very small. Try when loading the mesh to scale it up. Stary with units of 10. Then 20, 30, 40, 100, 200. You will see it on one of those.

Later Yo
by andy0482
Wed Sep 22, 2004 7:09 am
Forum: Beginners Help
Topic: X file animation Pops!
Replies: 1
Views: 284

Bump

bump