I didn't find createRenderTargetTexture in .NET wrapper, so I wrote it by myself into IVideoDriver.cpp:
ITexture* IVideoDriver::CreateRenderTargetTexture(Core::Dimension2D size)
{
irr::video::ITexture *tex=Driver->createRenderTargetTexture(irr::core::dimension2d<irr::s32>(size.Width, size.Height ...
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- Wed Oct 18, 2006 9:04 pm
- Forum: Irrlicht.NET
- Topic: createRenderTargetTexture wrapper missing
- Replies: 0
- Views: 1534