Hi,
I want load a X File using a DirectX API, because It´s faster than CXMeshFileLoader.cpp, and load binary and compress file.
I want like this:
if getDriverType == DirectX
... Use DirectX API
else
cXMeshFileLoader.cpp
endif
Somebody has one idea?
Search found 2 matches
- Mon Oct 18, 2004 4:06 pm
- Forum: Advanced Help
- Topic: Open X File with Direct X API
- Replies: 0
- Views: 371
- Thu Sep 16, 2004 7:01 pm
- Forum: Beginners Help
- Topic: X File second uv channel
- Replies: 4
- Views: 330
X File second uv channel
Hi, I looked in the forum and i found some topics that said it works and some that it doesn´t. I´m new here, so i´ll ask: - Does Irrlicht accept second UV Channel? - What is the function to change the uvs? - How can i make a blend between the uvs? And to lightmap? - Pandasoft e Microsoft Export expo...