Search found 19 matches

by jmiles
Mon Nov 13, 2006 12:22 pm
Forum: Bug reports
Topic: Irrlicht 1.1 errors on OS X - Fixes to get it to compile
Replies: 19
Views: 9583

sorry on my delay, been horrendously busy here. Anyhow, it does seem to take care of that particular error leaving the small set of errors that follow after it: /irrlicht/source/Irrlicht/MacOSX/../COpenGLDriver.cpp:714: error: no matching function for call to 'min_(GLint&, const irr::s32&)' ...
by jmiles
Mon Nov 06, 2006 11:16 pm
Forum: Bug reports
Topic: Irrlicht 1.1 errors on OS X - Fixes to get it to compile
Replies: 19
Views: 9583

So, basically, it should work just fine, but doesn't...well.... :?
by jmiles
Mon Nov 06, 2006 12:41 pm
Forum: Bug reports
Topic: Irrlicht 1.1 errors on OS X - Fixes to get it to compile
Replies: 19
Views: 9583

I received the following error in regards to line 54 in COpenGLTexture.cpp: /COpenGLTexture.cpp:54: error: 'GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT' was not declared in this scope so I must need some #ifdef right before this but not real sure what, I would be tempted to just fall back to ...
by jmiles
Mon Nov 06, 2006 12:01 pm
Forum: Bug reports
Topic: Irrlicht 1.1 errors on OS X - Fixes to get it to compile
Replies: 19
Views: 9583

Thanks, Hybrid, I'll grab a copy of that today and see what happens. If it all goes well I'll provide a copy of my XCode project file
by jmiles
Sat Nov 04, 2006 12:58 pm
Forum: Bug reports
Topic: Irrlicht 1.1 errors on OS X - Fixes to get it to compile
Replies: 19
Views: 9583

Thank you for the advice, Hybrid, I was having a similar problem, though I was reling on #ifndef MACOSX which allowed things to compile but textures were not being loading in samples.
by jmiles
Fri Nov 03, 2006 11:51 am
Forum: Bug reports
Topic: Irrlicht 1.1 errors on OS X - Fixes to get it to compile
Replies: 19
Views: 9583

Excellent :D Thank you.

Looking forward to trying this out this afternoon and seeing what happens. Take a look at what you have done and compare to what I did to get 276 to build and see what I can learn from your work. Thanks :)
by jmiles
Thu Nov 02, 2006 12:08 pm
Forum: Beginners Help
Topic: OSX Noob
Replies: 8
Views: 378

Don't know if this will help or not, but take a look at this: http://ruthless.zathras.de/facts/apps/polygonesia/irrlicht-on-mac.php it is for version 1.0 but should get you going (I think) Unfortunatly I am overwhelmed with school stuff today so I will not be able to look into your exact question an...
by jmiles
Thu Nov 02, 2006 12:54 am
Forum: Beginners Help
Topic: OSX Noob
Replies: 8
Views: 378

I have gotten to where I can now build 276 with samples, however the samples that load files from the media directory are not working correctly. The files are loaded but then nothing happens (for instance the user interface has no text or logos but the buttons and slider are visible). My current gue...
by jmiles
Wed Nov 01, 2006 11:38 am
Forum: Beginners Help
Topic: OSX Noob
Replies: 8
Views: 378

Oh, I forgot to mention one thing. If you build the samples in debug mode they will not find their resource files because of how the relative path to the files is written in the sources. However, due to the location where the the release build are placed the release versions work great. I think the ...
by jmiles
Wed Nov 01, 2006 2:26 am
Forum: Beginners Help
Topic: OSX Noob
Replies: 8
Views: 378

I have been working with SVN revision 259, the newer ones have new OpenGL features that may not be supported by OSX and some #if may be necessary to get the files to compile correctly (this is what Hybrid told me in another thread) and I don't want to make modifications to the Irrlicht files themsel...
by jmiles
Tue Oct 31, 2006 6:10 pm
Forum: Beginners Help
Topic: OSX Noob
Replies: 8
Views: 378

Never mind, I seem to have it going now :)

thanks
by jmiles
Tue Oct 31, 2006 5:54 pm
Forum: Beginners Help
Topic: [MacOSX] Fails to link with Irrlicht 1.1. SVN
Replies: 7
Views: 379

never mind, I got it figured out...i was getting a new set of linking errors and didn't read them closely enough to realize that they were seperate from the ITraingleRenderer2 issues :oops:
by jmiles
Sun Oct 29, 2006 12:38 pm
Forum: Beginners Help
Topic: OSX Noob
Replies: 8
Views: 378

OSX Noob

I'm quite the noob with xcode and osx development, could someone provide steps for getting the the newer revisions to build without errors (and warning if possible) icluding the samples? Or for those who have gotten it working could you possibly upload your project file and other changes somewhere? ...
by jmiles
Wed Oct 25, 2006 8:12 pm
Forum: Bug reports
Topic: Irrlicht 1.1 errors on OS X - Fixes to get it to compile
Replies: 19
Views: 9583

Would you be willing to share the changes that needed to be made to get revision 272 building correctly? I've been unable to correctly build this revision.

thanks
by jmiles
Wed Oct 25, 2006 1:39 am
Forum: Bug reports
Topic: [fixed] OSX Build Error
Replies: 3
Views: 247

I am able to build revision 259, though there are 52 warnings in CGUIEnvironment.cpp and ClrrDeviceMacOSX.mm
however receive linking errors on the samples (should be easy to fix by adding ITriangleRenderer2.cpp to the project just have not figured out how to do so yet)