Search found 9 matches

by logosman
Wed Aug 29, 2007 5:04 pm
Forum: Project Announcements
Topic: Casual game using Irrlicht
Replies: 28
Views: 12762

Спешу поздравить с продвижением на рынок!

Успехов Вашей команде.
by logosman
Thu Jul 19, 2007 4:45 pm
Forum: Project Announcements
Topic: Casual game using Irrlicht
Replies: 28
Views: 12762

Пока впринципе только наброски нескольких проектов. Со следущей недели будем активно начинать.
by logosman
Wed Jul 18, 2007 4:17 pm
Forum: Project Announcements
Topic: Casual game using Irrlicht
Replies: 28
Views: 12762

2IPv6: Если не секрет кто издетель? Мы (наша команда) думаем куда лучше податься, толи на алавар, толи невософт, толи на рефлексив.
by logosman
Sun Jul 15, 2007 7:14 pm
Forum: Project Announcements
Topic: Casual game using Irrlicht
Replies: 28
Views: 12762

Молоток!!!
Саму гаму не качал, но скрины классные. Здорого получилось. Мне бы такого дизайнЁра.

Респект :)
by logosman
Mon Apr 02, 2007 8:39 pm
Forum: Beginners Help
Topic: Loading meshes
Replies: 3
Views: 273

I had this problem too.

Try:
smgr->addOctTreeSceneNode(smgr->getMesh("./earth.x"));

I don't know why, but it works. :)
Strange, but this error only with X format, others can "filename" without "./"
by logosman
Mon Apr 02, 2007 12:32 pm
Forum: Off-topic
Topic: Who is everybody?
Replies: 358
Views: 502680

Name: Alex
Age: 22
Location: Belarus, Minsk
Languages: Asm, C++, C--, Pascal, PHP, Perl

I began to program on ZX-Spectrum in 1993.
by logosman
Mon Apr 02, 2007 10:58 am
Forum: Beginners Help
Topic: ZBuffer, BackBuffer
Replies: 0
Views: 170

ZBuffer, BackBuffer

How can i get ZBuffer and BackBuffer pointers?
I want lock ZBuffer to test some values
and
write some cool gradients to BackBuffer.

Can i do so?
by logosman
Thu Mar 01, 2007 8:56 pm
Forum: Beginners Help
Topic: Much objects decreese speed...
Replies: 1
Views: 220

Solved...
by logosman
Thu Mar 01, 2007 7:02 pm
Forum: Beginners Help
Topic: Much objects decreese speed...
Replies: 1
Views: 220

Much objects decreese speed...

Hi! I want to do the game like http://www.jjsoftgames.com/english/hopmon/ . So i have modelled the box with smooth edges (polygons=44) and textured it (2 textures). Try to do for test the field of 20*20, so polygons in scene = 20*20*44 = 17600, no small!!! I undenstand that it is very bad for game, ...