Search found 3 matches

by scotte
Thu Oct 26, 2006 6:35 pm
Forum: Beginners Help
Topic: COLLADA loading problem
Replies: 12
Views: 1105

when loading a collada mesh the getMesh function will return a "dummy object"... what is the real value of the dummy object? I don't know... But if it's supposed to be a "dummy object", I doubt your supposed to use it when attempting to create a scene node. So if your code is fai...
by scotte
Thu Oct 26, 2006 6:16 pm
Forum: Beginners Help
Topic: Handling separate objects & groups during .3DS import
Replies: 11
Views: 421

If possible try using the my3d file format if you're going to export multiple meshes from one scene to load into irrlicht. The 3DS file format seems to corrupt the meshes(s) position as they relate to each other... So what used to be on top of each other is now side by side. At least this is what ha...
by scotte
Thu Oct 26, 2006 6:04 pm
Forum: Beginners Help
Topic: Loading Collada files
Replies: 1
Views: 342

I've had a similar problem, I've tried the following ... smgr->getParameters()-> setAttribute (scene::COLLADA_CREATE_SCENE_INSTANCES, true); // and then tried to load the mesh scene::IAnimatedMesh* mesh = smgr->getMesh("testCollada.DAE"); ... no improvement ... I'm wondering if it's a chan...