Unfortunately, your best option is to either find someone with a Mac and compile it there or use OS X within a Virtual PC.
If your source isn't using any Windows APIs then it should theoretically port without too much hassle.
Search found 9 matches
- Sun Jun 29, 2008 12:07 am
- Forum: Beginners Help
- Topic: Project for Win and MacOS
- Replies: 1
- Views: 138
- Sun Jun 22, 2008 1:23 am
- Forum: Beginners Help
- Topic: Textures not showing up correctly in Irrlicht
- Replies: 4
- Views: 279
Sure thing:
http://download.yousendit.com/3BA026A20492E5B1
The model and texture are in there. Both are still a work in progress haha
http://download.yousendit.com/3BA026A20492E5B1
The model and texture are in there. Both are still a work in progress haha
- Sat Jun 21, 2008 5:10 pm
- Forum: Beginners Help
- Topic: Textures not showing up correctly in Irrlicht
- Replies: 4
- Views: 279
- Sat Jun 21, 2008 11:15 am
- Forum: Beginners Help
- Topic: Textures not showing up correctly in Irrlicht
- Replies: 4
- Views: 279
Textures not showing up correctly in Irrlicht
Hi everyone, I feel like a complete idiot as I used to be able to program very well in Irrlicht, but I gave up about a year ago to concentrate on AS and A levels and now am having lots of difficulties picking it back up. My main issue is that of texturing. Basically I've created a model of a ship in...
- Fri Jun 20, 2008 6:31 pm
- Forum: Code Snippets
- Topic: TGMs Shader Package[C++/GLSL]
- Replies: 89
- Views: 121131
- Mon Feb 19, 2007 3:58 pm
- Forum: Code Snippets
- Topic: Smooth mixed 1st + 3rd Person Camera Scene Node (for RPG)
- Replies: 158
- Views: 57626
I feel like a n00b here but i can get the camera to compile but as soon as it loads the XML file the program crashes. Looking in the irrlicht console, everything loads fine as all of the textures are there but unless i comment out: smgr->setActiveCamera( cam ); it crashes no matter what i do. When t...
- Fri Jan 05, 2007 10:43 pm
- Forum: Beginners Help
- Topic: A surprisingly n00b question about the FPS camera
- Replies: 1
- Views: 217
A surprisingly n00b question about the FPS camera
Hi everyone, i need your help with the FPS camera (and here comes the n00b bit) but i cant get it to freeze.
No matter now many times i type in camera->setInputReceiverEnabled(false); the game just continues to keep working.
I really need to pause it or my menu will be completely useless.
No matter now many times i type in camera->setInputReceiverEnabled(false); the game just continues to keep working.
I really need to pause it or my menu will be completely useless.
- Sun Oct 29, 2006 4:37 pm
- Forum: Project Announcements
- Topic: Finished hdr rendering
- Replies: 16
- Views: 6239
- Sun Oct 29, 2006 4:18 pm
- Forum: Beginners Help
- Topic: Exporting C4d objects
- Replies: 1
- Views: 209