Search found 619 matches

by omar shaaban
Thu Sep 24, 2009 8:20 am
Forum: Competition Time!
Topic: Logo challenge
Replies: 37
Views: 26388

simple and not cool
Image
by omar shaaban
Thu Sep 24, 2009 7:32 am
Forum: Open Discussion and Dev Announcements
Topic: detailmap3.jpg ....
Replies: 14
Views: 3831

we should make it a function
since 60% of peaple using detail maps are using detailmap3.jpg!
btw it s the only detail map i have tried :lol:
by omar shaaban
Thu Sep 24, 2009 7:26 am
Forum: Project Announcements
Topic: IrrPhysx 0.2 - Nvidia Physx 2.8.1 wrapper
Replies: 425
Views: 111378

BoingBoing wrote:I did the setup that came with the file.

Anyways, its just the examples that are broken. When I apply IrrPhysx to my own project it works so must be some weird code in the examples.
make sure u adjusted the library and include folders of irrlichtin ur ide!
All examples work fine.
by omar shaaban
Thu Sep 24, 2009 7:20 am
Forum: Beginners Help
Topic: Question
Replies: 11
Views: 516

as vitek said it s the same as this struct device{ int x; }; class enginedevice { int x; public: enginedevice(int a){ x=a; } void run() { cout<<"my x value equal: "<<x<<"\n"; } }; enginedevice create(int a){ enginedevice device(a); return device; } so u see the function create() ...
by omar shaaban
Thu Sep 24, 2009 6:35 am
Forum: Beginners Help
Topic: Lots of errors
Replies: 34
Views: 1439

Read a C++ book
i suggest professional c++ by Nicholas A.Soltar
by omar shaaban
Thu Sep 24, 2009 5:43 am
Forum: Game Programming
Topic: Mesh animation
Replies: 17
Views: 16315

well it seems you didn't read irrlicht tutorials anyway all irrlicht needs to know is the animation beginning and ending frame and to play the animation(ex walk which begins at frame 30 and ends at frame 75) all u need to do is this : node->setFrameLoop(0, 14); and to set animation speed: node->setA...
by omar shaaban
Thu Sep 24, 2009 5:36 am
Forum: Beginners Help
Topic: program not respnding[corrected]
Replies: 2
Views: 216

program not respnding[corrected]

in my program compiled with Msvc++2008 and irrlicht1.5 in code blocks this code works fine : SPhysxAndNodePair* mag; "some where in main()" mag = new SPhysxAndNodePair[999]; for(int i=0;i<20;i++) { for(int j=0;j<20;j++) { cout<<"test1"; mag[id].PhysxObject = physxManager->createS...
by omar shaaban
Thu Sep 24, 2009 5:26 am
Forum: Beginners Help
Topic: irrphysics Newton third law;
Replies: 3
Views: 402

nah it was a problem with my code
by omar shaaban
Tue Sep 22, 2009 7:13 am
Forum: Beginners Help
Topic: irrphysics Newton third law;
Replies: 3
Views: 402

irrphysics Newton third law;

Using irrphysics0.2 , irrlicht1.5 i have a sphere which is affected by a force and this sphere is placed infront of a wall at beginingof application :velocty of sphere is 0 then 10,20,30,40 then it hits the wall and it cant pass it ,so it remains there but what goes wrong that its velocity continue ...
by omar shaaban
Tue Sep 22, 2009 1:51 am
Forum: Beginners Help
Topic: iphysics help
Replies: 8
Views: 455

I'm now getting this: 1>IPhysics.lib(CPhysics.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance 1>LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:libr...
by omar shaaban
Mon Sep 21, 2009 6:09 pm
Forum: Beginners Help
Topic: linking problem[solved]
Replies: 5
Views: 284

randomMesh wrote:Check if the *.lib, *.dll and include headers are the same version.
no all are up to date
and it has nothing to do with dlls!!
by omar shaaban
Mon Sep 21, 2009 3:51 am
Forum: Beginners Help
Topic: linking problem[solved]
Replies: 5
Views: 284

i included irrlicht.lib ,irrphysx.lib and necessary lib files from irrlicht and code blocks (using msvc++) tutorial and included 4 other lib filesof irrphysx
by omar shaaban
Mon Sep 21, 2009 2:13 am
Forum: Everything 2d/3d Graphics
Topic: multiple materials, multiple textures in one model.....
Replies: 12
Views: 6330

Dorth wrote:Argh, think of the graphic cards! 512x512 and 1024x1024 please
and why do i care??
i make whatever resolution i want and no errors come out of it
by omar shaaban
Sun Sep 20, 2009 11:46 pm
Forum: Beginners Help
Topic: convert an image to c++ code.
Replies: 7
Views: 538

bitplane wrote:
edit: snoozed and lost!
thats sad :cry:
by omar shaaban
Sun Sep 20, 2009 11:42 pm
Forum: Beginners Help
Topic: linking problem[solved]
Replies: 5
Views: 284

linking problem[solved]

main.obj||error LNK2001: unresolved external symbol "class irr::IrrlichtDevice * __cdecl irr::createDevice(enum irr::video::E_DRIVER_TYPE,class irr::core::dimension2d<int> const &,unsigned int,bool,bool,bool,class irr::IEventReceiver *,char const *)" (?createDevice@irr@@YAPAVIrrlichtD...