Search found 7 matches

by LovehinaX
Wed Apr 25, 2007 10:43 pm
Forum: Beginners Help
Topic: Short question regarding RTT textures and shaders...
Replies: 3
Views: 228

Thanks for replaying! It seams like one cant send individual textures to shaders in IRRLicht, but thats fine... I solved my problem by using my own "quad", which I exported from Blender... BTW: Thanks TheGameMaker for taking the time to write some code for me, but I think that thats a bit ...
by LovehinaX
Tue Apr 24, 2007 6:11 am
Forum: Beginners Help
Topic: Short question regarding RTT textures and shaders...
Replies: 3
Views: 228

Short question regarding RTT textures and shaders...

Hi! Im rendering my scene into a RTT and then displaying that texture on the screen using the draw2dImage() function. My question is: How can I send this texture to a shader? An even better question would be: How would I go about sending to a shader, an individual texture that isn't attached or cont...
by LovehinaX
Tue Mar 27, 2007 6:18 am
Forum: Beginners Help
Topic: IRRLicht's collision, stutter-slopes and other libraries...
Replies: 1
Views: 160

IRRLicht's collision, stutter-slopes and other libraries...

Hello! I’m making a simple platform game, so IRRLicht’s own built in collision detection works perfectly fine for me. It works perfectly in all but one aspect, and that is when the player tries to go down a slope. Now this could be a ramp, down a hill or any other kind of slope. What happens then is...
by LovehinaX
Fri Dec 22, 2006 6:59 pm
Forum: Advanced Help
Topic: RTT + draw2DImage, not working under OpenGL!
Replies: 2
Views: 769

RTT + draw2DImage, not working under OpenGL!

I’m having some trouble with draw2DImage() function in OpenGL... What I’m trying to do is render a scene into a RTT texture and then display that texture on the screen with draw2DImage(), pretty standard. Now, this works perfectly in Direct3D and even in software drivers, but in OpenGL it just displ...
by LovehinaX
Tue Dec 19, 2006 10:52 am
Forum: Advanced Help
Topic: [SOLVED]Post processing shader help
Replies: 3
Views: 370

Thanks, that solves the problem for me... :) It looks like Il have to look into OpenGL a bit more...

Thanks again to both of you... ;)
by LovehinaX
Mon Dec 18, 2006 7:06 pm
Forum: Advanced Help
Topic: [SOLVED]Post processing shader help
Replies: 3
Views: 370

[SOLVED]Post processing shader help

I’ve just started experimenting with post processing shaders in IRRLicht, and although there is no tutorial on this, I’ve somehow managed to figure it out... Now I know how to RTT and then display the texture as a quad (in my case I’m just using driver->draw2DImage), but this is not the issue. I hav...
by LovehinaX
Thu Nov 09, 2006 7:41 am
Forum: Beginners Help
Topic: Shader Help Needed
Replies: 2
Views: 424

Ahh...Never mind. I solved it my self, by using a different shader... But I think that it would be good idea to have a list of IRRLicht variables, such as ETS_WORLD, plus what their use might be in different shaders... Iv said this a million times before, IRRLicht has a very easy to use API, especia...