I get an error when I use your code. The complier says that it tried to write to memory that we did not have access too.
We copy/pasted your code.
src->getDimension() did not exist
we replaced with getSize() which should have worked.
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Search found 5 matches
- Tue Feb 06, 2007 2:58 am
- Forum: Open Discussion and Dev Announcements
- Topic: Manipulate Textures - Blitting - Copying - Drawing - etc.
- Replies: 13
- Views: 5710
- Sat Nov 11, 2006 2:45 am
- Forum: Beginners Help
- Topic: 3ds Meshes appear 'exploded' in version 1.1
- Replies: 7
- Views: 427
- Sat Nov 11, 2006 2:43 am
- Forum: Beginners Help
- Topic: 3ds Meshes appear 'exploded' in version 1.1
- Replies: 7
- Views: 427
when is the next release?
Do you know when the next release will come?
All of my meshes are "partially" displaced.
All of my meshes are "partially" displaced.
- Thu Nov 09, 2006 2:29 am
- Forum: Beginners Help
- Topic: 3ds Meshes appear 'exploded' in version 1.1
- Replies: 7
- Views: 427
- Wed Nov 08, 2006 9:10 pm
- Forum: Beginners Help
- Topic: 3ds Meshes appear 'exploded' in version 1.1
- Replies: 7
- Views: 427
3ds Meshes appear 'exploded' in version 1.1
So, I recently updated the version from 1.0 to 1.1. The only thing I had to change to get my code to compile and run was change addTestSceneNode to addCubeSceneNode.
Now, my models appear dissassembled and exploded. See image:
http://my.fit.edu/~tbedran/VFIT_blown-up
Trust me when I say it didn't ...
Now, my models appear dissassembled and exploded. See image:
http://my.fit.edu/~tbedran/VFIT_blown-up
Trust me when I say it didn't ...