Search found 5 matches

by tbedran
Tue Feb 06, 2007 2:58 am
Forum: Open Discussion and Dev Announcements
Topic: Manipulate Textures - Blitting - Copying - Drawing - etc.
Replies: 13
Views: 5709

I get an error when I use your code. The complier says that it tried to write to memory that we did not have access too.

We copy/pasted your code.

src->getDimension() did not exist
we replaced with getSize() which should have worked.

: (
by tbedran
Sat Nov 11, 2006 2:45 am
Forum: Beginners Help
Topic: 3ds Meshes appear 'exploded' in version 1.1
Replies: 7
Views: 426

Also... what are the files I need to download to replace the mesh loader I have? What do I do when I have those files?
by tbedran
Sat Nov 11, 2006 2:43 am
Forum: Beginners Help
Topic: 3ds Meshes appear 'exploded' in version 1.1
Replies: 7
Views: 426

when is the next release?

Do you know when the next release will come?

All of my meshes are "partially" displaced.
by tbedran
Thu Nov 09, 2006 2:29 am
Forum: Beginners Help
Topic: 3ds Meshes appear 'exploded' in version 1.1
Replies: 7
Views: 426

I am not familiar with this svn. How do I snag that latest version of the mesh loader and what is the link?

Shouldn't version 1.1 have the correct loader to begin with?
by tbedran
Wed Nov 08, 2006 9:10 pm
Forum: Beginners Help
Topic: 3ds Meshes appear 'exploded' in version 1.1
Replies: 7
Views: 426

3ds Meshes appear 'exploded' in version 1.1

So, I recently updated the version from 1.0 to 1.1. The only thing I had to change to get my code to compile and run was change addTestSceneNode to addCubeSceneNode.

Now, my models appear dissassembled and exploded. See image:
http://my.fit.edu/~tbedran/VFIT_blown-up
Trust me when I say it didn't ...