Search found 9 matches
- Sun Nov 12, 2006 8:58 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
- Sun Nov 12, 2006 8:27 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
- Sun Nov 12, 2006 6:05 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
Well the problem is there's going to be many bullets flying around. I guess you could store each bullet's propeties in an array, but that could get complicated. I would have to make an array int bullet[100][3]. If you shot your first bullet, [0][0] would contain the x position, [0][1] the y, [0][2] ...
- Sun Nov 12, 2006 3:54 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
I made my own system of checking for collision. The game map is made up of 800 25x25 pixel tiles, 32x25 of them (which will be bigger in the future) and your character is 25x25 pixels. Whenever you move, a while loop goes through an array (should I be using std::vector?) of 32x25 variables, and for ...
- Sat Nov 11, 2006 7:40 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
- Sat Nov 11, 2006 7:30 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
- Sat Nov 11, 2006 6:59 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
- Sat Nov 11, 2006 6:49 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
- Sat Nov 11, 2006 3:46 pm
- Forum: Beginners Help
- Topic: first game
- Replies: 22
- Views: 1377
first game
Hello forum :D I'm making my first graphical game in C++. I plan for it to be a 2D top-down shooter game with multiplayer support. I've got the movement down, your character stays in the middle of the screen and walks when you press W,A,S, or D or a combination of two of them. The direction he walks...