Do you think it would be a good idea to use Irrlicht as a graphical engine for 3D planetarium. I am concerned about several things.
1. Scale & Precision. Would the engine suit for modelling small objects (1 - 10 arb. units) wide distance apart (40-50 thousand of same units)
2. Shadow casting. I am ...
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- Sun Nov 19, 2006 4:24 pm
- Forum: Beginners Help
- Topic: Irrlicht for 3D planetarium
- Replies: 10
- Views: 1690