Search found 6 matches
- Mon Jan 22, 2007 9:42 pm
- Forum: Project Announcements
- Topic: irrGUIEditor
- Replies: 15
- Views: 36620
- Mon Jan 22, 2007 9:03 pm
- Forum: Project Announcements
- Topic: irrGUIEditor
- Replies: 15
- Views: 36620
- Sun Jan 14, 2007 11:32 pm
- Forum: Irrlicht.NET
- Topic: Diff beween Irrlicht .NET port and .NET CP?
- Replies: 1
- Views: 1671
The Irrlicht.NET CP is a wrapper. The default Irrlicht.NET is quite incomplete, a bunch of classes and functions are not implemented. So there is some stuff that you can not do in Irrlicht.NET by default - its particularly annoying if you want to create an Irrlicht interface. The .NET CP is a wrappe...
- Wed Nov 22, 2006 4:57 pm
- Forum: Beginners Help
- Topic: Event queuing / waiting for an event to happen
- Replies: 4
- Views: 518
- Tue Nov 21, 2006 7:29 pm
- Forum: Beginners Help
- Topic: Event queuing / waiting for an event to happen
- Replies: 4
- Views: 518
- Tue Nov 21, 2006 6:40 pm
- Forum: Beginners Help
- Topic: Event queuing / waiting for an event to happen
- Replies: 4
- Views: 518
Event queuing / waiting for an event to happen
First of all, I want to thank all the developers of Irrlicht - I am very impressed by the engine. I have an issue with queuing events. Here's a short description of the situation. When a user presses a button, the game processes a bunch of different stuff. Some of that stuff may be in-game events. A...