Search found 14 matches

by execute
Sat Nov 25, 2006 4:33 am
Forum: Advanced Help
Topic: Irrlicht in a c++ WinForms App
Replies: 5
Views: 1286

Don't use .NET, unless you want to download the .NET framework for all your users.

Windows is easy enough with C++ purely, your linker error has nothing to do with using or not using .NET.
by execute
Sat Nov 25, 2006 4:24 am
Forum: Beginners Help
Topic: Trying to parse some text ( using C++ )
Replies: 3
Views: 448

Or you can just allocate memory normally:
char* somechar = ParseText(text);
char achar[sizeof(somechar)+1];
strcpy(achar, somechar);

Well it's just trial and error with pointers if it gets too complicated.
by execute
Sat Nov 25, 2006 4:20 am
Forum: Beginners Help
Topic: Character Jump
Replies: 5
Views: 608

Isnt there like an animate repeat option which u can turn off?
by execute
Sat Nov 25, 2006 4:16 am
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

I loooked at the collision tutorial, there is notihng about bullets, im thinking of using aabox3d and getBoundingBox but I dont know how to compare vertex3dfs or aabox3ds... But I am gonna try and figure that out.

for userinterface, HUD, i'm sure putting up 2dimages is good enough, i'll take a look ...
by execute
Fri Nov 24, 2006 4:44 am
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

Alright Thank you. ^^

Ok, now both movement AND keys work, (saves me a lot of work). Also I added Crouch and Jump features, which kind of work, I kinda used the x^2 idea since it creates a parabola, it would make a more realistic jump effect. So I looped that, but I guess I must experiment to make ...
by execute
Fri Nov 24, 2006 4:35 am
Forum: Game Programming
Topic: Read zip archives in IrrKlang
Replies: 10
Views: 5459

Try looking at the tutorials for irrKlang or looking in the forums.
by execute
Thu Nov 23, 2006 4:53 pm
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

Alright I'll try that. However, now the problem goes back to the last one. As soon as I start using Event receiver again, the KeyMap you told me about, stops working. So I believe I have to code movement and the camera rotation myself, otherwise I wont be able to have other hotkey features.

So how ...
by execute
Thu Nov 23, 2006 3:36 am
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

Good idea, but i still dont know if this is going to work. Guns dont seem to appear...

I tried your idea of loading textures first. However, now the program crashes if you switch weapons more than once. (i'm assuming access violations although i dont see any).

Anyway, gun switching doesn't seem to ...
by execute
Thu Nov 23, 2006 2:00 am
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

Wow... This is amazing. When I tried using parent, the gun would disappear (maybe wrong position?) and in yours it worked perfectly. Also the keys work better. However, it just needs collision/gravity and some extra features for it to be an almost amazing fps game :P.

I added code at the top of ...
by execute
Wed Nov 22, 2006 10:04 pm
Forum: Beginners Help
Topic: Yet Another Camera Question...
Replies: 7
Views: 634

I understand SetPosition. But how exactly does SetTarget work, and what does it do?
by execute
Wed Nov 22, 2006 9:05 pm
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

Ok I understand.
I added the CreateCollisionResponse... and the OctTreeNode or whatever.

However, now I cannot MOVE the camera with WDSA, I'm assuming after I set the camera to collision response, I cannot use SetPosition to move the camera. :(

EDIT:
I also tried something else. Using MouseInput ...
by execute
Wed Nov 22, 2006 8:52 pm
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

But how does the collision example do that? I mean it didn't SHOW that collision worked, just a selector and 3 faerie in place.

Anyway I will give it a try. Also how do you set as a child? (sorry I forgot).
by execute
Wed Nov 22, 2006 8:24 pm
Forum: Beginners Help
Topic: C# OR C++....DIRECTX OR openGL
Replies: 3
Views: 643

If you learn C++ everything else will be easy. However, if you have no experience in coding, it's much easier to start with simpler languages, such as web languages (XHTML, HTML, CSS, JavaScript, PHP, C++).
by execute
Wed Nov 22, 2006 8:04 pm
Forum: Beginners Help
Topic: FirstPersonShooter Camera Movement Help
Replies: 15
Views: 1863

FirstPersonShooter Camera Movement Help

Hey, I'm very new to irrlicht, although I have good experience with C++ and windows development this is my first time trying out the game development side of things.

I was using the "Movement example 4" tutorial, and I understand the basic ideas, such as loading meshes, textures, setting up the ...