I have just try recomipling with cygwin and an ODE cygwin tresming release: it doesn't work anymore....
Has someone an idea ?
Search found 6 matches
- Fri Oct 01, 2004 4:03 pm
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3533
- Fri Oct 01, 2004 11:36 am
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3533
- Fri Oct 01, 2004 11:30 am
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3533
- Fri Oct 01, 2004 10:52 am
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3533
- Thu Sep 30, 2004 2:30 pm
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3533
- Thu Sep 30, 2004 2:28 pm
- Forum: Advanced Help
- Topic: Problem using Irrlicht with ODE
- Replies: 24
- Views: 3533
I made a main.cpp and DCollisionInterface object
This is the main: (main.cpp)
#include "DPhysicsManager.h"
int main(int argc, char **argv) {
irr::IrrlichtDevice * device = createDevice(video::EDT_OPENGL,core::dimension2d<s32>(1024, 768));
video::IVideoDriver* driver = device->getVideoDriver();
scene::ISceneManager* smgr = device ...
#include "DPhysicsManager.h"
int main(int argc, char **argv) {
irr::IrrlichtDevice * device = createDevice(video::EDT_OPENGL,core::dimension2d<s32>(1024, 768));
video::IVideoDriver* driver = device->getVideoDriver();
scene::ISceneManager* smgr = device ...