Search found 6 matches

by xyzchyx
Tue Dec 05, 2006 7:37 pm
Forum: Bug reports
Topic: Screen Resolution bug when running in Linux
Replies: 8
Views: 599

I can't see where else in the Hello World demo code that it's using any resolution other than the one mentioned in the CreateDevice call. Besides, this problem does not occur in 1.1 with the exact same drivers running, so I can't see it being a driver issue. Peculiarly enough, I only notice this to ...
by xyzchyx
Tue Dec 05, 2006 12:27 am
Forum: Bug reports
Topic: Screen Resolution bug when running in Linux
Replies: 8
Views: 599

Screen Resolution bug when running in Linux

I'm using Linux, with recent Nvidia drivers on my geforce 7300 GS card (NVIDIA-Linux-x86-1.0-9629). I just tried compiling the Hello World demo using fullscreen mode with another resolution other than 640x480, and observed that although the screen changed to the specified resolution, the program its...
by xyzchyx
Mon Dec 04, 2006 3:16 am
Forum: Beginners Help
Topic: A couple of (hopefully) quick issues...
Replies: 3
Views: 381

[bump]

No response the first time... Let's try just once more.
by xyzchyx
Fri Dec 01, 2006 9:03 am
Forum: Open Discussion and Dev Announcements
Topic: 32 bit indicies patch for the 1.2v...
Replies: 27
Views: 4018

The issue is not _necessarily_ space. Of course 32-bit integers are twice the size of 16-bit integers, so for a mesh with less than 65536 vertices, you use two times the memory for representing the same mesh when you switch to 32-bit indices. This is an issue, but it is not the only issue. The othe...
by xyzchyx
Fri Dec 01, 2006 6:28 am
Forum: Open Discussion and Dev Announcements
Topic: 32 bit indicies patch for the 1.2v...
Replies: 27
Views: 4018

Actually, the speed of manipulating 32-bit numbers is no slower than 16-bit unless the non-native integer size is actually narrower than 32-bits. In fact, on some systems, it may even be slower to use a non-native integer size. The only advantage using 16-bit integers gives one is compactness of sto...
by xyzchyx
Thu Nov 30, 2006 3:33 pm
Forum: Beginners Help
Topic: A couple of (hopefully) quick issues...
Replies: 3
Views: 381

A couple of (hopefully) quick issues...

Hi. I'm something of a newcomer to the Irrlicht community, having first taken a look at it about a week or so ago. Anyways, I just downloaded 1.2 today and noticed a handful of peculiarities with the tech demo... For reference, I'm using Linux, with the OpenGL driver, and SDL as the sound library. T...