for a long time AMD were best for games with higher average FPS, whilst intel peaked higher they had less consistency and higher frequency of lows.
Currently Intel seem to have overtaken AMD and here in the US the quad core chips arent that expensive.
Intel Core 2 Quad Processor Q6600 & Asus P5N ...
Search found 8 matches
- Sun Oct 28, 2007 4:55 am
- Forum: Off-topic
- Topic: AMD vs Intel Processors.
- Replies: 12
- Views: 1718
- Wed May 16, 2007 3:58 pm
- Forum: Everything 2d/3d Graphics
- Topic: b3D import into 3D max
- Replies: 5
- Views: 3754
- Thu Feb 08, 2007 8:38 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht vs Ogre
- Replies: 42
- Views: 18309
- Sat Jan 06, 2007 7:14 pm
- Forum: Off-topic
- Topic: B3D Exporter
- Replies: 7
- Views: 927
http://www.onigirl.com/pipeline/
where it says download the latest version:
B3dPipeline.zip
Max6_patch.zip
B3dExtensions.zip
B3d Pipeline Sample Scenes
Installation: B3d Pipeline Files
where it says download the latest version:
B3dPipeline.zip
Max6_patch.zip
B3dExtensions.zip
B3d Pipeline Sample Scenes
Installation: B3d Pipeline Files
- Thu Jan 04, 2007 9:03 pm
- Forum: Off-topic
- Topic: B3D Exporter
- Replies: 7
- Views: 927
- Sun Dec 31, 2006 7:43 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht vs Ogre
- Replies: 42
- Views: 18309
I guess it all comes down to your level of experience and familiarity with game engines. And then you have to consider what features you need for your game and which engine supports those features and is more rhobust.
I havent seen many finished projects completed with Irrlicht, and many including ...
I havent seen many finished projects completed with Irrlicht, and many including ...
- Fri Dec 29, 2006 8:52 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht vs Ogre
- Replies: 42
- Views: 18309
- Thu Dec 07, 2006 3:10 pm
- Forum: Off-topic
- Topic: The Best Physic Engine for commercial,multiplatform project?
- Replies: 25
- Views: 3946