Search found 8 matches
- Sun Oct 28, 2007 4:55 am
- Forum: Off-topic
- Topic: AMD vs Intel Processors.
- Replies: 12
- Views: 1291
- Wed May 16, 2007 3:58 pm
- Forum: Everything 2d/3d Graphics
- Topic: b3D import into 3D max
- Replies: 5
- Views: 3452
- Thu Feb 08, 2007 8:38 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht vs Ogre
- Replies: 42
- Views: 16593
- Sat Jan 06, 2007 7:14 pm
- Forum: Off-topic
- Topic: B3D Exporter
- Replies: 7
- Views: 700
http://www.onigirl.com/pipeline/
where it says download the latest version:
B3dPipeline.zip
Max6_patch.zip
B3dExtensions.zip
B3d Pipeline Sample Scenes
Installation: B3d Pipeline Files
where it says download the latest version:
B3dPipeline.zip
Max6_patch.zip
B3dExtensions.zip
B3d Pipeline Sample Scenes
Installation: B3d Pipeline Files
- Thu Jan 04, 2007 9:03 pm
- Forum: Off-topic
- Topic: B3D Exporter
- Replies: 7
- Views: 700
B3D pipeline is the best B3D exporter by far and it works with Max8 just fine so long as you have the max 6 patch installed. Would be nice if someone could port the pipeline extensions over, then you could use 3dsmax as your world editor since the exporter supports instances, animated lights fog etc...
- Sun Dec 31, 2006 7:43 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht vs Ogre
- Replies: 42
- Views: 16593
I guess it all comes down to your level of experience and familiarity with game engines. And then you have to consider what features you need for your game and which engine supports those features and is more rhobust. I havent seen many finished projects completed with Irrlicht, and many including c...
- Fri Dec 29, 2006 8:52 pm
- Forum: Open Discussion and Dev Announcements
- Topic: Irrlicht vs Ogre
- Replies: 42
- Views: 16593
I prefer Ogre because of its fantastic material system, and world/level editing from inside 3dsmax. Of course the Pro version of Ofusion for commercial projects costs money but its an awesome tool, and there's a free community edition for non commercial use. Irrlicht still suffers from fairly limite...
- Thu Dec 07, 2006 3:10 pm
- Forum: Off-topic
- Topic: The Best Physic Engine for commercial,multiplatform project?
- Replies: 25
- Views: 2885