Search found 8 matches

by TyWuNon
Tue Apr 01, 2008 9:18 am
Forum: Beginners Help
Topic: Vector rotation! Center?
Replies: 10
Views: 879

okey i solved the problem -.-
stupid mistake by me my camera has the start rotation vector (0/0/0) so when i rotate it it will be also (0/0/0) so thats why the camera doesn't move or rotate
and i used as center the vector itself and so the point rotates around itself so no change -.-
by TyWuNon
Mon Mar 31, 2008 3:17 pm
Forum: Beginners Help
Topic: Vector rotation! Center?
Replies: 10
Views: 879

Here my EventReceiver:

#ifndef EventReceiver
#define EventReceiver

#include <Irrlicht.h>

#include <iostream>

#include "resources.h"

using namespace irr;

using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;

using namespace std;

extern ...
by TyWuNon
Sun Mar 30, 2008 9:08 pm
Forum: Beginners Help
Topic: Vector rotation! Center?
Replies: 10
Views: 879

my real problem is i want to rotate a vector and set the rotation and position of my camera with it so i read the old use the rotate methods and the i set the vector as rotation or position
so the problem is when i do it that way nothing happens
when i create a new vector with manipulated values it ...
by TyWuNon
Sun Mar 30, 2008 7:32 pm
Forum: Off-topic
Topic: How to explain a 6 years old sister what a white-lie is?
Replies: 17
Views: 3204

twilight17 wrote:HAHAH, try to role-play it out :wink:
:lol: :lol: :lol: :lol: :lol: :lol:
by TyWuNon
Sun Mar 30, 2008 7:24 pm
Forum: Off-topic
Topic: How to explain a 6 years old sister what a white-lie is?
Replies: 17
Views: 3204

what about the definition :?: :lol: :wink:
White lie, a euphemism for such lies as one finds it
convenient to tell, and excuses himself for telling.
http://dictionary.die.net/white%20lie
by TyWuNon
Sun Mar 30, 2008 7:05 pm
Forum: Beginners Help
Topic: Vector rotation! Center?
Replies: 10
Views: 879

hmm i've tried to rotate a vector but i don't reeally get why i get this weird solutions

vector3df vec(1,0,0);
cout<<"X: "<<vec.X<<" Y: "<<vec.Y<<" Z: "<<vec.Z<<endl;
vec.rotateXZBy(90,vector3df(0,0,0));
cout<<"X: "<<vec.X<<" Y: "<<vec.Y<<" Z: "<<vec.Z<<endl;


the vecor before has the ...
by TyWuNon
Sun Mar 30, 2008 6:51 pm
Forum: Beginners Help
Topic: Vector rotation! Center?
Replies: 10
Views: 879

thanks for this really fast reply :)
by TyWuNon
Sun Mar 30, 2008 6:03 pm
Forum: Beginners Help
Topic: Vector rotation! Center?
Replies: 10
Views: 879

Vector rotation! Center?

Hello,
i have an question about the rotate"XYZ"By() methods in the vector3d<T> class.
I don't really get the function the center parameter.
I just asking to understand how this method works.

Excsuse my english i'm german. :lol: