Search found 1 match

by mefisto
Tue Dec 12, 2006 8:35 am
Forum: Beginners Help
Topic: multiple openGL irrlichtDevice
Replies: 42
Views: 29791

the problem consist in that OpenGL driver can render only in one context per thread. If you want to use several rendering contexts in one thread, you have to swith contexts by

Code: Select all

wglMakeCurent(...)
in

Code: Select all

beginScene(...)
member of COpenGLDriver, but not only in constructor of this class.