Search found 40 matches

by coder2000
Sat Dec 18, 2004 8:11 pm
Forum: Project Announcements
Topic: GTA/Underground style game
Replies: 20
Views: 8634

If you are willing to help me write it. I am still trying to load a map and enable a physics engine. I have other projects I am working on at the moment as well so this one may take a bit of a back seat.
by coder2000
Fri Dec 03, 2004 3:32 pm
Forum: Off-topic
Topic: I hate SP2!!!
Replies: 15
Views: 2164

If there was a reliable and free way to run 99% of the pc games available I would switch 500% to linux but until then I will have to do with running it in vmware. Transgaming costs $5 a month to get their updates and they support most (all?) big name games within weeks of release. They make an addo...
by coder2000
Tue Nov 30, 2004 6:24 am
Forum: Open Discussion and Dev Announcements
Topic: Novodex Physics Engine
Replies: 27
Views: 3975

no its a free license. allowing use in a non-commercial environment. and to the guest you says that I brought up the whole subject of comparisions all I meant was that it was easier to code not that it in anyway was worse or better than ode or newton in its ability to perform its job.
by coder2000
Mon Nov 29, 2004 8:18 pm
Forum: Open Discussion and Dev Announcements
Topic: Novodex Physics Engine
Replies: 27
Views: 3975

I was never saying that Novodex was better than Newton for friction. If you wish to turn this into a flame could you do it somewhere else please as this is about how to integrate novodex into irrlicht now how it compares to other physics engines.
by coder2000
Mon Nov 29, 2004 5:58 am
Forum: Open Discussion and Dev Announcements
Topic: Novodex Physics Engine
Replies: 27
Views: 3975

ease. although it doesn't look like it incorporates ragdoll it doesn't look like it would be that hard to implement. Coding with Novodex is as easy as coding with Irrlicht once you know what to do.
by coder2000
Mon Nov 29, 2004 5:25 am
Forum: Open Discussion and Dev Announcements
Topic: Novodex Physics Engine
Replies: 27
Views: 3975

thats what novodex called them. I have no idea why.
by coder2000
Sun Nov 28, 2004 6:08 pm
Forum: Off-topic
Topic: I hate SP2!!!
Replies: 15
Views: 2164

If there was a reliable and free way to run 99% of the pc games available I would switch 500% to linux but until then I will have to do with running it in vmware.
by coder2000
Sun Nov 28, 2004 5:56 pm
Forum: Open Discussion and Dev Announcements
Topic: Novodex Physics Engine
Replies: 27
Views: 3975

I never said it was more stable. I just said it was easier. As well it depends on the type of friction you are using as well because there is no friction, isotropic friction and ansiotropic friction, each acting differently.
by coder2000
Sun Nov 28, 2004 3:21 am
Forum: Open Discussion and Dev Announcements
Topic: Novodex Physics Engine
Replies: 27
Views: 3975

Novodex looks easier than ode or newton but doesn't look like it has any ragdoll features.
by coder2000
Thu Nov 11, 2004 4:28 pm
Forum: Off-topic
Topic: ***Firefox***
Replies: 15
Views: 1687

I used Firefox when it was called Firebird and whatever was before it.
by coder2000
Tue Nov 09, 2004 6:38 am
Forum: Off-topic
Topic: The End of 3D Computer Games
Replies: 12
Views: 1331

Then what about the EU Software Patents they are currently battling for things like the scrollbar.
by coder2000
Mon Nov 08, 2004 4:06 pm
Forum: Off-topic
Topic: The End of 3D Computer Games
Replies: 12
Views: 1331

but does it actually apply to the people who write the engines or would it apply more to developers of opengl and directx?
by coder2000
Thu Oct 28, 2004 5:13 am
Forum: Project Announcements
Topic: Complete City in Irrlicht
Replies: 4
Views: 2445

I am already planning on making a gta/underground style game. check my thread under project announcements. I was originally planning to model it after my own city and might eventually but I could use yours as well. What do you think?
by coder2000
Tue Oct 26, 2004 3:34 pm
Forum: Project Announcements
Topic: GTA/Underground style game
Replies: 20
Views: 8634

I don't know really. I would like it in a format loadable by irrlicht is all. A wavefront obj or direct x file would work too.