Search found 28 matches
- Sun Dec 24, 2006 12:10 pm
- Forum: Beginners Help
- Topic: dll error
- Replies: 7
- Views: 492
- Sat Dec 23, 2006 7:42 pm
- Forum: Beginners Help
- Topic: walls intro my racegame issues
- Replies: 8
- Views: 837
- Sat Dec 23, 2006 1:02 pm
- Forum: Beginners Help
- Topic: walls intro my racegame issues
- Replies: 8
- Views: 837
- Sat Dec 23, 2006 10:18 am
- Forum: Beginners Help
- Topic: walls intro my racegame issues
- Replies: 8
- Views: 837
- Fri Dec 22, 2006 8:15 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
if some poeple wont to load this screen longer then 1 sec. add this code .
Code: Select all
Sleep(5000); // 20 senconds load
- Fri Dec 22, 2006 8:03 pm
- Forum: Beginners Help
- Topic: walls intro my racegame issues
- Replies: 8
- Views: 837
- Fri Dec 22, 2006 8:00 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
- Fri Dec 22, 2006 4:14 pm
- Forum: Beginners Help
- Topic: walls intro my racegame issues
- Replies: 8
- Views: 837
walls intro my racegame issues
i have a little problem with my walls .
if i drive with my car , i can go through to my walls .
how can i solve that ?
if i drive with my car , i can go through to my walls .
how can i solve that ?
- Fri Dec 22, 2006 4:10 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
Re: load screen
does it schould be like this ?
gui::IGUIImage * Loading_Img;
Loading_Img = guienv->addImage(rect<int>(0,0,0,0));
Loading_Img->beginScene( driver->getTexture(" testscreen.bmp));
Loading-Img->endScene( driver->texture(" eindescreen.bmp));
Loading_Img->draw();
Loading_Img->remove();
gui::IGUIImage * Loading_Img;
Loading_Img = guienv->addImage(rect<int>(0,0,0,0));
Loading_Img->beginScene( driver->getTexture(" testscreen.bmp));
Loading-Img->endScene( driver->texture(" eindescreen.bmp));
Loading_Img->draw();
Loading_Img->remove();
- Fri Dec 22, 2006 12:51 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
- Thu Dec 21, 2006 10:02 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
- Thu Dec 21, 2006 7:00 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
- Thu Dec 21, 2006 6:51 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
- Thu Dec 21, 2006 6:38 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
- Thu Dec 21, 2006 6:32 pm
- Forum: Beginners Help
- Topic: load screen
- Replies: 15
- Views: 1612
load screen
i am trying now to load my BMP file for beginscreen of my game .
i made this code but i realy dont know whats wrong in it .
its dont give's me eny error , but its like its realy dont whant to load my BMP file
gui::IGUIImage* Loading_Img;
Loading_Img = guienv->addImage(rect<int>(0,0,0,0 ...
i made this code but i realy dont know whats wrong in it .
its dont give's me eny error , but its like its realy dont whant to load my BMP file
gui::IGUIImage* Loading_Img;
Loading_Img = guienv->addImage(rect<int>(0,0,0,0 ...