Search found 2162 matches
- Mon Dec 18, 2023 2:29 pm
- Forum: Open Discussion and Dev Announcements
- Topic: glTF implementation in progress
- Replies: 5
- Views: 4990
Re: glTF implementation in progress
As far as I know, tinygltf is MIT license, shouldn't be a problem I guess? I see zlib, libpng, bzip2 etc. are included in the irrlicht repo.
- Mon Dec 18, 2023 2:18 pm
- Forum: Off-topic
- Topic: Café Irrlicht lol
- Replies: 2
- Views: 3924
Café Irrlicht lol
Just now I tried to visit Niko's blog at irrlicht.org and now the domain name redirects to a Facebook page called Café Irrlicht. Seems like niko is venturing into cafe business, but still keep the name Irrlicht lol
- Sun Dec 17, 2023 7:17 pm
- Forum: Off-topic
- Topic: Leaving Irrlicht?...
- Replies: 22
- Views: 7358
Re: Leaving Irrlicht?...
I haven't logged in to this forum for more than 5 years now. Just now I decided to check out irrlicht and found this relatively new thread, surprised that you guys are still here. I'm logging in just to reply this thread. I didn't even know CuteAlien is one of the main developers now lol. Just sayin...
- Sat Feb 23, 2019 9:51 am
- Forum: Open Discussion and Dev Announcements
- Topic: When will update?
- Replies: 11
- Views: 5886
Re: When will update?
Haven't been posting anything here for ages, just to check out once in a while and see if this forum is still alive. Anyway, I have already given up on Irrlicht since like... 8-9 years ago after seeing not much progress going around the engine. I still remember the main reason given by devs back the...
- Sat May 19, 2018 7:21 am
- Forum: Game Assets
- Topic: [ezDesign] Tombstones Pack
- Replies: 0
- Views: 6131
[ezDesign] Tombstones Pack
http://ezdesign.store/wp-content/uploads/2018/05/preview_590-2.jpg A headstone, tombstone, or gravestone is a stele or marker, usually stone, that is placed over a grave. They are traditional for burials in the Christian, Jewish and Muslim religions, among others. Details: Polygon count: 58 tris, 2...
- Wed May 16, 2018 7:34 am
- Forum: Game Assets
- Topic: [ezDesign] Wheeled Trash Bin
- Replies: 0
- Views: 5909
[ezDesign] Wheeled Trash Bin
http://ezdesign.store/wp-content/uploads/2018/05/preview_590-1.jpg Wheeled trash bin (also known as rollout recycling bin) is one of the most common props you will need in a game that sets in modern city environment. Detail: Polygon count: 2600 tri Available formats: blend, fbx, obj Texture: Diffus...
- Wed May 16, 2018 7:19 am
- Forum: Open Discussion and Dev Announcements
- Topic: 3000th commit - IrrlichtBAW (GIT repo, v 0.3.0-gamma1)
- Replies: 262
- Views: 77019
Re: Vulkan&Android - BAW Irrlicht (GIT repo, v 0.3.0-alpha1)
Haven't been to Irrlicht forum for years. But wow, Irrlicht-Vulkan combination would be great.
- Wed Aug 23, 2017 7:33 pm
- Forum: Project Announcements
- Topic: [Update*] ARSA Framework
- Replies: 3
- Views: 4734
Re: [Update*] ARSA Framework
Looks really nice Good job.
- Sat Jun 24, 2017 4:07 am
- Forum: Game Assets
- Topic: [ezDesign] Medieval Wooden Cart Lowpoly Model
- Replies: 0
- Views: 3338
[ezDesign] Medieval Wooden Cart Lowpoly Model
http://www.kloena.com/wp-content/uploads/2017/06/promo-image-600x600.jpg Medieval wooden cart lowpoly model is one of the most essential props needed in a medieval style game or farm simulation. Details: Polygon count: 912 tri Available formats: blend, fbx, obj Texture: Diffuse only (2048×2048) Ske...
- Wed May 03, 2017 1:04 pm
- Forum: Game Assets
- Topic: [ezDesign] Medieval Peasant Male
- Replies: 0
- Views: 3520
[ezDesign] Medieval Peasant Male
http://kloena.com/wp-content/uploads/2017/04/promo-image-600x600.jpg Medieval peasant lowpoly model is the most generic and yet important character you’ll ever need in a medieval-style video game. The model has been constructed for games in mind, hence it is optimized for such usage. Not only the p...
- Mon Dec 26, 2016 6:59 pm
- Forum: Off-topic
- Topic: Who is everybody?
- Replies: 358
- Views: 502358
Re: Who is everybody?
And now another year has passed, caused me to click this thread lol.
- Sun Dec 18, 2016 3:00 pm
- Forum: Everything 2d/3d Graphics
- Topic: Post Your Irrlicht Screenshots / Render Here.
- Replies: 1548
- Views: 376818
Re: Post Your Irrlicht Screenshots / Render Here.
I thought stars would look brighter in the dark area and dimmer in the brighter area? Should have more stars appearing in the top left corner. Just my 2 cents.
- Fri Dec 16, 2016 7:11 pm
- Forum: Project Announcements
- Topic: Tribute to BitPlane :)
- Replies: 11
- Views: 5219
Re: Tribute to BitPlane :)
I remember back then we had niko, hybrid, bitplane, and... rogerborg. Without rogerborg, this forum is kind of boring
- Fri Dec 09, 2016 4:48 pm
- Forum: Open Discussion and Dev Announcements
- Topic: New core member REDDemon
- Replies: 7
- Views: 2316
Re: New core member REDDemon
Congrats!
- Fri Dec 09, 2016 4:47 pm
- Forum: Advanced Help
- Topic: Advanced Effects
- Replies: 254
- Views: 716303
Re: Advanced Effects
So far the most realistic graphics I've seen on Irrlicht forum :O :O