Search found 2162 matches

by Virion
Mon Dec 18, 2023 2:29 pm
Forum: Open Discussion and Dev Announcements
Topic: glTF implementation in progress
Replies: 5
Views: 4333

Re: glTF implementation in progress

As far as I know, tinygltf is MIT license, shouldn't be a problem I guess? I see zlib, libpng, bzip2 etc. are included in the irrlicht repo.
by Virion
Mon Dec 18, 2023 2:18 pm
Forum: Off-topic
Topic: Café Irrlicht lol
Replies: 2
Views: 3398

Café Irrlicht lol

Just now I tried to visit Niko's blog at irrlicht.org and now the domain name redirects to a Facebook page called Café Irrlicht. Seems like niko is venturing into cafe business, but still keep the name Irrlicht lol
by Virion
Sun Dec 17, 2023 7:17 pm
Forum: Off-topic
Topic: Leaving Irrlicht?...
Replies: 22
Views: 5907

Re: Leaving Irrlicht?...

I haven't logged in to this forum for more than 5 years now. Just now I decided to check out irrlicht and found this relatively new thread, surprised that you guys are still here. I'm logging in just to reply this thread. I didn't even know CuteAlien is one of the main developers now lol. Just sayin...
by Virion
Sat Feb 23, 2019 9:51 am
Forum: Open Discussion and Dev Announcements
Topic: When will update?
Replies: 11
Views: 4890

Re: When will update?

Haven't been posting anything here for ages, just to check out once in a while and see if this forum is still alive. Anyway, I have already given up on Irrlicht since like... 8-9 years ago after seeing not much progress going around the engine. I still remember the main reason given by devs back the...
by Virion
Sat May 19, 2018 7:21 am
Forum: Game Assets
Topic: [ezDesign] Tombstones Pack
Replies: 0
Views: 5423

[ezDesign] Tombstones Pack

http://ezdesign.store/wp-content/uploads/2018/05/preview_590-2.jpg A headstone, tombstone, or gravestone is a stele or marker, usually stone, that is placed over a grave. They are traditional for burials in the Christian, Jewish and Muslim religions, among others. Details: Polygon count: 58 tris, 2...
by Virion
Wed May 16, 2018 7:34 am
Forum: Game Assets
Topic: [ezDesign] Wheeled Trash Bin
Replies: 0
Views: 5171

[ezDesign] Wheeled Trash Bin

http://ezdesign.store/wp-content/uploads/2018/05/preview_590-1.jpg Wheeled trash bin (also known as rollout recycling bin) is one of the most common props you will need in a game that sets in modern city environment. Detail: Polygon count: 2600 tri Available formats: blend, fbx, obj Texture: Diffus...
by Virion
Wed May 16, 2018 7:19 am
Forum: Open Discussion and Dev Announcements
Topic: 3000th commit - IrrlichtBAW (GIT repo, v 0.3.0-gamma1)
Replies: 262
Views: 68597

Re: Vulkan&Android - BAW Irrlicht (GIT repo, v 0.3.0-alpha1)

Haven't been to Irrlicht forum for years. But wow, Irrlicht-Vulkan combination would be great.
by Virion
Wed Aug 23, 2017 7:33 pm
Forum: Project Announcements
Topic: [Update*] ARSA Framework
Replies: 3
Views: 4554

Re: [Update*] ARSA Framework

Looks really nice :D :D Good job.
by Virion
Sat Jun 24, 2017 4:07 am
Forum: Game Assets
Topic: [ezDesign] Medieval Wooden Cart Lowpoly Model
Replies: 0
Views: 2858

[ezDesign] Medieval Wooden Cart Lowpoly Model

http://www.kloena.com/wp-content/uploads/2017/06/promo-image-600x600.jpg Medieval wooden cart lowpoly model is one of the most essential props needed in a medieval style game or farm simulation. Details: Polygon count: 912 tri Available formats: blend, fbx, obj Texture: Diffuse only (2048×2048) Ske...
by Virion
Wed May 03, 2017 1:04 pm
Forum: Game Assets
Topic: [ezDesign] Medieval Peasant Male
Replies: 0
Views: 3022

[ezDesign] Medieval Peasant Male

http://kloena.com/wp-content/uploads/2017/04/promo-image-600x600.jpg Medieval peasant lowpoly model is the most generic and yet important character you’ll ever need in a medieval-style video game. The model has been constructed for games in mind, hence it is optimized for such usage. Not only the p...
by Virion
Mon Dec 26, 2016 6:59 pm
Forum: Off-topic
Topic: Who is everybody?
Replies: 358
Views: 494226

Re: Who is everybody?

And now another year has passed, caused me to click this thread lol. :D
by Virion
Sun Dec 18, 2016 3:00 pm
Forum: Everything 2d/3d Graphics
Topic: Post Your Irrlicht Screenshots / Render Here.
Replies: 1548
Views: 355157

Re: Post Your Irrlicht Screenshots / Render Here.

I thought stars would look brighter in the dark area and dimmer in the brighter area? Should have more stars appearing in the top left corner. Just my 2 cents.
by Virion
Fri Dec 16, 2016 7:11 pm
Forum: Project Announcements
Topic: Tribute to BitPlane :)
Replies: 11
Views: 4747

Re: Tribute to BitPlane :)

I remember back then we had niko, hybrid, bitplane, and... rogerborg. Without rogerborg, this forum is kind of boring :lol:
by Virion
Fri Dec 09, 2016 4:48 pm
Forum: Open Discussion and Dev Announcements
Topic: New core member REDDemon
Replies: 7
Views: 2151

Re: New core member REDDemon

Congrats!
by Virion
Fri Dec 09, 2016 4:47 pm
Forum: Advanced Help
Topic: Advanced Effects
Replies: 253
Views: 711386

Re: Advanced Effects

So far the most realistic graphics I've seen on Irrlicht forum :O :O