Search found 3 matches
- Thu Dec 21, 2006 5:47 pm
- Forum: Beginners Help
- Topic: weapon
- Replies: 32
- Views: 2453
- Thu Dec 21, 2006 5:13 pm
- Forum: Beginners Help
- Topic: Frame loops, animation sequences.
- Replies: 4
- Views: 578
thanks for the help, but I figured it out...all you had to do to have play only once was setLoopMode(false). As for your question on how I got it on the screen here is my code:0 //load gun model and texture scene::IAnimatedMeshSceneNode* gunNode = 0; //define gun node scene::IAnimatedMesh* gun = smg...
- Thu Dec 21, 2006 2:15 am
- Forum: Beginners Help
- Topic: Frame loops, animation sequences.
- Replies: 4
- Views: 578
Frame loops, animation sequences.
Ok I'm working on making a fps (just like the rest of us beginners it seems) and I have my gun on the screen. So when I press down on the mouse I would like it to shoot. How would I tell the gun to only play the shooting sequence only once whenever the mouse is pressed?