Search found 4 matches
- Sat Dec 23, 2006 9:43 pm
- Forum: Beginners Help
- Topic: Is model collided with model
- Replies: 4
- Views: 273
- Sat Dec 23, 2006 6:52 pm
- Forum: Beginners Help
- Topic: Is model collided with model
- Replies: 4
- Views: 273
Hmm, I mean need something like this.
Code: Select all
if (collisiondetected(selector, camera))
{
hit()
}
- Sat Dec 23, 2006 6:21 pm
- Forum: Beginners Help
- Topic: Is model collided with model
- Replies: 4
- Views: 273
Is model collided with model
My first language is finnish...
I can't find anything good from this forum to solve this problem. I have MetaTriangleSelector which has two TriangleSelectors and I have CollisionResponseAnimator. I want to know if the other TriangleSelector and camera collide.
I can't find anything good from this forum to solve this problem. I have MetaTriangleSelector which has two TriangleSelectors and I have CollisionResponseAnimator. I want to know if the other TriangleSelector and camera collide.
- Thu Dec 21, 2006 4:39 pm
- Forum: Beginners Help
- Topic: addTriangleSelector() crashes the program
- Replies: 1
- Views: 192
addTriangleSelector() crashes the program
My first language is Finnish... My problem is collision with MetaTriangleSelector. I'm adding triangleselector to the metatriangleselector and I compile the program. I run the program and then it stop for few seconds and then it crashes :(. If i take the addtriangleselector() away it works nicely. T...