Search found 25 matches

by Syphonix
Thu Oct 07, 2004 1:42 pm
Forum: Beginners Help
Topic: .X Files and Irrlicht
Replies: 11
Views: 492

How...

How would I convert a binary to a text file?
by Syphonix
Thu Oct 07, 2004 12:16 am
Forum: Beginners Help
Topic: .X Files and Irrlicht
Replies: 11
Views: 492

okay, I got by with a 3DS file, but I really need a .x file loading capability. I get all these strange errors with .x files!
by Syphonix
Thu Oct 07, 2004 12:02 am
Forum: Beginners Help
Topic: .X Files and Irrlicht
Replies: 11
Views: 492

I tried that, but it didn't work. It gives all these runtime errors.
by Syphonix
Wed Oct 06, 2004 9:53 pm
Forum: Beginners Help
Topic: .X Files and Irrlicht
Replies: 11
Views: 492

.X Files and Irrlicht

How do you use .X files with Irrlicht? I don't know how to load them or display them. I want to use them as maps, so how would I get them to be solid like the map in the Collision Detection example?
by Syphonix
Wed Oct 06, 2004 9:17 pm
Forum: Project Announcements
Topic: New, very different type of project getting started.
Replies: 11
Views: 2886

I agree. I think they have a FAQ thing there that shows how you can format your question such that it will be properly answered. I'm an avid user of gamedev.net
by Syphonix
Wed Oct 06, 2004 8:36 pm
Forum: Beginners Help
Topic: Racing Game
Replies: 17
Views: 1072

If I were to create a .x file that is a level, and I apply the collision detection stuff, will there be the automatic no-walls thing that there is in .bsp's? I mean, if you look at that collision detection demo, you know how you can't pass through walls and stutff? Can I do that easily with a .X?
by Syphonix
Wed Oct 06, 2004 7:13 pm
Forum: Beginners Help
Topic: Racing Game
Replies: 17
Views: 1072

So for a level, I should use a .X mesh?
by Syphonix
Wed Oct 06, 2004 1:31 pm
Forum: Beginners Help
Topic: Racing Game
Replies: 17
Views: 1072

Level format and collision

What format should I use? 3D Studio MAX? DirectX? Should I create my own level format for use w/Irrlicht? What collision system should I use? ODE? Irrlicht built-in?
by Syphonix
Wed Oct 06, 2004 12:43 am
Forum: Beginners Help
Topic: Racing Game
Replies: 17
Views: 1072

The minor problem is the tracks...How would I make them? Would I create them and save them as .X format? Or should I try the .BSP thing?
by Syphonix
Tue Oct 05, 2004 9:05 pm
Forum: Beginners Help
Topic: Racing Game
Replies: 17
Views: 1072

Racing Game

I want to create a futuristic space racing game using Irrlicht. However, since I am new to this engine, I have no idea how to design this. I worked through the tutorials on the website, so I have a working knowledge of the API. The problem comes up when I want to design this game. Irrlicht seems mor...