Search found 25 matches
- Thu Oct 07, 2004 1:42 pm
- Forum: Beginners Help
- Topic: .X Files and Irrlicht
- Replies: 11
- Views: 492
How...
How would I convert a binary to a text file?
- Thu Oct 07, 2004 12:16 am
- Forum: Beginners Help
- Topic: .X Files and Irrlicht
- Replies: 11
- Views: 492
- Thu Oct 07, 2004 12:02 am
- Forum: Beginners Help
- Topic: .X Files and Irrlicht
- Replies: 11
- Views: 492
- Wed Oct 06, 2004 9:53 pm
- Forum: Beginners Help
- Topic: .X Files and Irrlicht
- Replies: 11
- Views: 492
.X Files and Irrlicht
How do you use .X files with Irrlicht? I don't know how to load them or display them. I want to use them as maps, so how would I get them to be solid like the map in the Collision Detection example?
- Wed Oct 06, 2004 9:17 pm
- Forum: Project Announcements
- Topic: New, very different type of project getting started.
- Replies: 11
- Views: 2886
- Wed Oct 06, 2004 8:36 pm
- Forum: Beginners Help
- Topic: Racing Game
- Replies: 17
- Views: 1072
- Wed Oct 06, 2004 7:13 pm
- Forum: Beginners Help
- Topic: Racing Game
- Replies: 17
- Views: 1072
- Wed Oct 06, 2004 1:31 pm
- Forum: Beginners Help
- Topic: Racing Game
- Replies: 17
- Views: 1072
Level format and collision
What format should I use? 3D Studio MAX? DirectX? Should I create my own level format for use w/Irrlicht? What collision system should I use? ODE? Irrlicht built-in?
- Wed Oct 06, 2004 12:43 am
- Forum: Beginners Help
- Topic: Racing Game
- Replies: 17
- Views: 1072
- Tue Oct 05, 2004 9:05 pm
- Forum: Beginners Help
- Topic: Racing Game
- Replies: 17
- Views: 1072
Racing Game
I want to create a futuristic space racing game using Irrlicht. However, since I am new to this engine, I have no idea how to design this. I worked through the tutorials on the website, so I have a working knowledge of the API. The problem comes up when I want to design this game. Irrlicht seems mor...