Search found 9 matches

by yodathegreat
Thu Feb 01, 2007 3:45 pm
Forum: Beginners Help
Topic: Compile Error
Replies: 9
Views: 1860

Re: Compile Error

Replace by typedef void *PVOID; typedef void * POINTER_64 PVOID64; best regards Yodathegreat Hi, i will use VC8 and winxp. when i compile irrlicht i become a error :shock: c:\programme\microsoft visual studio 8\vc\platformsdk\include\winnt.h (222) : error C2146: syntax error : missing ';' before ide...
by yodathegreat
Fri Jan 26, 2007 3:52 am
Forum: Advanced Help
Topic: Speed 3D Engine,
Replies: 5
Views: 908

Speed 3D Engine,

Hi all, I have try some 3d Engine, Irrlicht, TV3D, Crystal etc. but why some procedures don't be write in Assembler ?? Some Functions are very(very) slow.. and the conversion in assembler is benefic ? With a profiler we can extract the slow fonction and re-write it in assembler ? NO ? Best regards Y...
by yodathegreat
Mon Jan 22, 2007 1:59 am
Forum: Beginners Help
Topic: help for position of createFollowSplineAnimator
Replies: 1
Views: 194

help for position of createFollowSplineAnimator

Hi, I use "createFollowSplineAnimator" for animed some Particle It's work very fine. anim=d_smgr->createFollowSplineAnimator(d_device->getTimer()->getTime(),points,0.05f); But I would like have the position in realtime of this animation ? but anim->getPosition() don't existe, have you a so...
by yodathegreat
Sun Jan 21, 2007 8:48 am
Forum: Beginners Help
Topic: Warp Speed...
Replies: 4
Views: 416

Warp Speed...

Hi, Thank you for you code But I don't have the fonctions "glRotatef" "glColor3f" "glBegin" etc I use only DirectX, OpenGl is slow. best regards Yodathegreat http://harme.dk/demo/demo_20_08_2006.rar The last effect is done with gl_line. I don't see draw3dline having sup...
by yodathegreat
Sat Jan 20, 2007 5:18 pm
Forum: Game Programming
Topic: Static Lib,
Replies: 9
Views: 2516

Static Lib,

Hi,

Have you possibilly to make a Static lib for IrrKlang 0.4 and ikpMP3 ? (no DLL)


best regards.
Yodathegreat
by yodathegreat
Fri Jan 19, 2007 5:29 pm
Forum: Beginners Help
Topic: 3D Celestia..
Replies: 0
Views: 169

3D Celestia..

Hi,

I'm looking a converter to cmod to 3ds.
Or the possibility of read the cmod in Irrlicht .

Have you a link for this ?

Best Regards
Yodathegreat
by yodathegreat
Fri Jan 19, 2007 2:34 pm
Forum: Beginners Help
Topic: Warp Speed...
Replies: 4
Views: 416

Warp Speed...

Hi all,


I will like to simulate a WARP Speed, you see ?

The same effect that in Startrek when the ships is in Warp Speed.

I want the Star trace..

I have try why Particle, but I don't have trace "remanance"...

Best regards
Yodathegreat
by yodathegreat
Mon Jan 08, 2007 5:28 pm
Forum: Beginners Help
Topic: Irrlicht 1.2 and CEGUI 0.50b
Replies: 1
Views: 473

Re: Irrlicht 1.2 and CEGUI 0.50b

Hi, Ok for CEGUI 0.50 + Irrlicht 1.2. no problem it work perfectly. You must re-compil all CEGUI with a good Irrlicht.lib and Irrlicht.h Ig you have somes problems ask me. best regards. Yodathegreat Hi, Have a solution for use CeGui 0.50b with Irrlicht 1.2 ? it can't work..... Best regards Yodathegr...
by yodathegreat
Fri Jan 05, 2007 11:47 pm
Forum: Beginners Help
Topic: Irrlicht 1.2 and CEGUI 0.50b
Replies: 1
Views: 473

Irrlicht 1.2 and CEGUI 0.50b

Hi,

Have a solution for use CeGui 0.50b with Irrlicht 1.2 ?

it can't work.....

Best regards
Yodathegreat