Search found 3 matches
- Sat Dec 30, 2006 4:01 pm
- Forum: Beginners Help
- Topic: Irrlicht on OS X?
- Replies: 8
- Views: 609
I've got the 1.2 source release from sourceforge, should be the correct files... Sydney is completely white, no textures visible at all (I loaded media/sydney.md2 in MeshViewer) :-( edit: Demo shows simply a grey window -- like the window you get when you start interface builder with an empty window.
- Sat Dec 30, 2006 12:57 pm
- Forum: Beginners Help
- Topic: Irrlicht on OS X?
- Replies: 8
- Views: 609
Thanks for your replys :-) It seems only XCode 2.1 and up can open .xcodeproj files, I had only 2.0. So I downloaded XCode 2.41 (the latest version), opened the project and started to compile. I got it to work, but it required some tweaks: In COpenGLDriver.cpp I had to change glBindRenderBufferEXT()...
- Thu Dec 28, 2006 12:47 pm
- Forum: Beginners Help
- Topic: Irrlicht on OS X?
- Replies: 8
- Views: 609
Irrlicht on OS X?
Hi,
how do I use irrlicht on OS X? I've downloaded irrlicht-1.2.zip, went into the source/Irrlicht directory and ran make. I got
while make was generating the dependency files. What am I doing wrong?
Thanks.
how do I use irrlicht on OS X? I've downloaded irrlicht-1.2.zip, went into the source/Irrlicht directory and ran make. I got
Code: Select all
os.cpp:28:24: error: byteswap.h: No such file or directory
Thanks.