I can't believe I haven't found this before now.
Takk Markus.
Have you tried it in Maya 8.0?
Search found 5 matches
- Tue Jan 23, 2007 7:30 am
- Forum: FAQs, Tutorials, Howtos, and external tool lists
- Topic: .x file exporter for Maya
- Replies: 28
- Views: 29987
- Tue Jan 23, 2007 7:17 am
- Forum: Beginners Help
- Topic: controling a FPScam and a normal cam with the same keys
- Replies: 5
- Views: 465
Thnx all. Vitek - of course I'm switching the active camera. I should have mentioned that in the post. Greenya - Thnx. I'd forgotten about that. That might stirr things up a bit... me hopes. Rooly - This I haven't tried actually, and i will as soon as i get home from my boring day-job. The only thin...
- Mon Jan 22, 2007 8:48 pm
- Forum: Beginners Help
- Topic: controling a FPScam and a normal cam with the same keys
- Replies: 5
- Views: 465
controling a FPScam and a normal cam with the same keys
Evnin' all. I'm making an application where I want two different cameras, one normal FPScam and a normal cameranode I'm moving arround like an overview camera. Anyways... I want to use the same keys for both, and I just can't figure out how to do it. I want the FPScamera to move with the default set...
- Thu Jan 11, 2007 10:09 pm
- Forum: Beginners Help
- Topic: lighting issues
- Replies: 4
- Views: 432
omg. I can't believe it. It WAS becaus I had turned the light pure black. I was thinking the other way arround. Gave the light som actual colour, and I can see textures. Wee! Thnx mate Everything is moi bright though. Think I'll still have to change the materials either in the .mtl file or when I've...
- Thu Jan 11, 2007 9:02 pm
- Forum: Beginners Help
- Topic: lighting issues
- Replies: 4
- Views: 432
lighting issues
First of all... hi all. I've only been working with the Irrlicht engine for about two weeks, and I havent done any programming for about two years, so I'm pretty rusty. What I'm making isn't a game, as such. It's more like an interactive floorplan. All I need is a camera I can walk arround with, in ...