Search found 5 matches

by NatX
Fri Jan 05, 2007 3:57 am
Forum: Beginners Help
Topic: No lights on BSP's
Replies: 14
Views: 1345

Still no lights on BSP

I tried the samples and sure enough they receive light. On further testing I was also able to see light on my other models as well. I guess I'll try another format for levels. Maplet looks similar to gtkRadiant.

Thanks for trying to help.
by NatX
Thu Jan 04, 2007 11:21 pm
Forum: Beginners Help
Topic: re. Replacing Characters in a string using .replace Help
Replies: 2
Views: 258

use STL

Not sure what env your in but in VC++ you can use the following:


// string_replace.cpp : main project file.

#include "stdafx.h"
#include <string>
#include <algorithm>
#include <iostream>
using namespace std;

using namespace System;

int main(array<System::String ^> ^args)
{

string s ...
by NatX
Thu Jan 04, 2007 11:02 pm
Forum: Beginners Help
Topic: cannot open file "Irrlicht.lib"
Replies: 4
Views: 424

No .lib file in SVN

I just got this one myself, If you pulled Irrlicht from SVN you did not get the .lib file. You need to dl the SDK from the project page or compile Irrlicht. I would recomend dl'ing the SDK.
by NatX
Thu Jan 04, 2007 10:48 pm
Forum: Beginners Help
Topic: No lights on BSP's
Replies: 14
Views: 1345

I like Radiant :)

Please tell me, what advantage do you get taking this stony path?
It shouldn't be "stony" at all, I think gtkRadiant is one of the most simplistic level editor tools I've used and Irrlicht touts support for the format.

Blindside and randomMesh: Thanks for the tips, but I've tried
node ...
by NatX
Thu Jan 04, 2007 5:49 am
Forum: Beginners Help
Topic: No lights on BSP's
Replies: 14
Views: 1345

No lights on BSP's

This is my first post here, so Hello all!

I've been fighting with lights for the last 2 days and just can't seem to figure out what I'm doing wrong. I've tried multiple bsp files with and without lightmaps. All I'm trying to do is get one dynamic light to work. I'm using the Quake Level tutorial ...