Search found 3 matches

by dtx
Fri Jan 05, 2007 3:04 pm
Forum: Beginners Help
Topic: solution to this common problem
Replies: 4
Views: 603

Thanks

3ddev, thanks for the info. I implemented my software renderer back then with mipmapping and all sorts of filters for textures. But for normal 2d mode I was doing fast memory blittings so I thought irrlicht used a similar approach (at least when using software rendering mode) and for 2d in OGL/DX I ...
by dtx
Fri Jan 05, 2007 6:25 am
Forum: Beginners Help
Topic: solution to this common problem
Replies: 4
Views: 603

Thanks

Thanks Paul, it did help. The problem was the image, I found out (as you said) irrlicht needs all images in powers of two. Which is a bit weird as I've been using other libraries and I don't get the same problem. Btw is that custom code you're talking about well integrated with irrlicht ?, if so can...
by dtx
Fri Jan 05, 2007 2:31 am
Forum: Beginners Help
Topic: solution to this common problem
Replies: 4
Views: 603

solution to this common problem

Hello I'm having some problems with irrlicht. I did a little test with an image with a few letters on it (800x600), looks perfect outside irrlitch and even on other engines but when I try to Draw the image using irrlitch it looks all blurry, also when I try to switch to different devices like softwa...