Search found 7 matches

by aelmetwaly
Wed Oct 15, 2003 7:14 pm
Forum: Beginners Help
Topic: Irrlicht engine wizard
Replies: 7
Views: 1527

Try this link out, open the page you should see the link to the file in it.
I hope this work.
http://aelmetwaly.50megs.com/index.html
by aelmetwaly
Wed Oct 15, 2003 7:01 pm
Forum: Beginners Help
Topic: Some questions!
Replies: 5
Views: 1171

quake 3 level meshs load its textures automatically but 3ds don't.
and the texture files in the same directroy as the mesh file. but it won't work!
by aelmetwaly
Mon Oct 13, 2003 8:04 pm
Forum: Beginners Help
Topic: Some questions!
Replies: 5
Views: 1171

Some questions!

=Who can I load a mesh representing a weapon inside the world and makes it looks like the one in FPS games? when I do that using code like this: weapon_node->setRotation(camera->getRotation()); weapon_node->setPosition(camera->getPosition()); when I move with the camera the weapon jerks and vibrate?...
by aelmetwaly
Mon Oct 13, 2003 8:03 pm
Forum: Beginners Help
Topic: Irrlicht engine wizard
Replies: 7
Views: 1527

I have no home pages, I'v created this acount on 50megs to store my file.
do you know how i put it in a free server?
by aelmetwaly
Sun Oct 12, 2003 8:48 pm
Forum: Beginners Help
Topic: Declare a varialbe
Replies: 3
Views: 1007

Declare a varialbe

What is the proper way to declar a variable in irrlicht engine
is it on the stack or on the heap
lich

Code: Select all

IAnimateMesh* mesh = 0;
does the engine deletes it for me?
by aelmetwaly
Sun Oct 12, 2003 8:43 pm
Forum: Beginners Help
Topic: Irrlicht engine wizard
Replies: 7
Views: 1527

by aelmetwaly
Sat Oct 11, 2003 8:29 pm
Forum: Beginners Help
Topic: Bug in addSkyBoxSceneNode
Replies: 1
Views: 734

Bug in addSkyBoxSceneNode

when I use a sky box in my prog ( ver 0.4.1), it seems like the whole world is rotating with the camera and the sky box images don't change..
Is there any work around?
thanks
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