Search found 2 matches

by SirParadox
Sat Jan 13, 2007 2:47 pm
Forum: Open Discussion and Dev Announcements
Topic: using irrlicht to export?
Replies: 8
Views: 895

Thanks all for the replies. I love the sarcasm.. :> I think the original developer was using the flame method of source control tied into sneakernet.

We have source control now Razz

pinballwizard > Any pointers on how to go about this. I'm very good with the game engine, heck even good at getting ...
by SirParadox
Fri Jan 12, 2007 11:46 pm
Forum: Open Discussion and Dev Announcements
Topic: using irrlicht to export?
Replies: 8
Views: 895

using irrlicht to export?

Hi. I am a volunteer game developer and am in the process of trying to replace the ancient pos current engine with something better. In my reading I decided Irrlicht was for me, compared to ogre and others.

My problem is simple yet complex. For many of the textures, animations, and cinematic we do ...