Search found 20 matches

by Goldor
Tue Jul 24, 2007 5:36 am
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

I think the best option it's to use panda for max 9 cause i use it and my .x file works nicely in irrlicht engine ;)

this is the link for panda

http://www.andytather.co.uk/Panda/direc ... loads.aspx
by Goldor
Sat Jul 21, 2007 7:05 pm
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

i've already tried with only one texture for the mesh in max 8 and i had the same result in my console. And same with max 9.
I use kwxport-070716-max9.msi.

thx in advance for your help
by Goldor
Sat Jul 21, 2007 6:48 pm
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

thx tharsan
by Goldor
Sat Jul 21, 2007 6:27 am
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

i've no website but ill find a solution to send u the .x and the .max soon
by Goldor
Sat Jul 21, 2007 6:23 am
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

my_Xporter = kwxport-070716-max8.msi
by Goldor
Wed Jul 18, 2007 11:13 pm
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

I set the frame rate in 3ds max at 15 fps. this is the code for my mesh IAnimatedMeshX* mesh = (scene::IAnimatedMeshX* )smgr->getMesh("../../media/test_player.X"); IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); if (node){ node->setAnimationSpeed(15); node->setMateri...
by Goldor
Wed Jul 18, 2007 10:13 pm
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

what is the speed in irrlicht I use 15fps
by Goldor
Wed Jul 18, 2007 8:38 pm
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

i use the new exporter for 3ds max8. When i try to put my character's .x file in irrlicht i've this following error: Unknown data object in x file: KeyValuePair Unknown data object in frame in x file: ObjectMatrixComment Unknown data object in mesh in x file: DeclData Unknown data object in frame in...
by Goldor
Wed Jul 18, 2007 8:36 pm
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

no model appear :(
by Goldor
Wed Jul 18, 2007 7:47 pm
Forum: Beginners Help
Topic: KwXporter
Replies: 14
Views: 1045

KwXporter

I try export a player from 3ds max 8 to a .X file. When i try to load it in irrlicht engine N that display in the console :

Unknown data object in frame in x file: ObjectMatrixComment
Unknown data object in x file: AnimTicksPerSecond

some1 could explain me why
by Goldor
Thu Mar 08, 2007 9:11 am
Forum: Beginners Help
Topic: .x exportation
Replies: 0
Views: 190

.x exportation

someone know when i load a mesh i saw 2 mesh one in y axis and the other is like a mirror on the z axis this the code i write IAnimatedMeshX* mesh = (scene::IAnimatedMeshX* )smgr->getMesh("../../media/player.X"); cout << "animation count = " << mesh->getAnimationCount() << endl; ...
by Goldor
Wed Mar 07, 2007 1:36 am
Forum: Beginners Help
Topic: animation problem
Replies: 0
Views: 180

animation problem

did the animations blend between each others?


I mean that if the mesh in idle motion how can i blend to move motion with a .x animation file

if u know the answer please msg me!!!!

p.s. I use 3ds max 8


thanks in advance for your help
by Goldor
Mon Feb 12, 2007 8:11 am
Forum: Beginners Help
Topic: .X incomprehension
Replies: 0
Views: 160

.X incomprehension

someone could explain me what i did or didnt do to have those errors : this what appear in my console Unknow data object in x file: KeyValuePair Unknow data object in frame in x file: ObjectMatrixComment Unknow data object in frame in x file: AnimTicksPerSecond Unknow Joint refernced in x file: Bone...
by Goldor
Sat Feb 10, 2007 9:28 pm
Forum: Beginners Help
Topic: could not load mesh?????
Replies: 7
Views: 2355

special thanx

thanks bitplane!!!!

i use changeWorkingDirectoryTo("the path");

and it's work
by Goldor
Sat Feb 10, 2007 7:31 pm
Forum: Beginners Help
Topic: could not load mesh?????
Replies: 7
Views: 2355

could not load mesh?????

i do exactly what is written in tutorial 1 and me compilator send me this error message :

'RPG_Demo.exe': Loaded 'C:\WINDOWS\system32\d3dx9_28.dll', No symbols loaded.
Could not load mesh, because file could not be opened.: ../../media/sydney.md2

someone could help me to know why?