Search found 7 matches

by Hydrael
Thu Mar 22, 2007 8:11 am
Forum: Advanced Help
Topic: Making a scripting language for Irlicht?
Replies: 22
Views: 2490

by Hydrael
Tue Mar 20, 2007 7:14 pm
Forum: Advanced Help
Topic: ZBuffer problem after applying texture
Replies: 5
Views: 428

Materialtype is set to solid.
I even tried setting it to solid again manually right after applying the texture, but that didn't work either :?
by Hydrael
Tue Mar 20, 2007 6:30 pm
Forum: Advanced Help
Topic: ZBuffer problem after applying texture
Replies: 5
Views: 428

Doesn't SetMaterialTexture() apply to all materials?
by Hydrael
Tue Mar 20, 2007 2:07 pm
Forum: Advanced Help
Topic: ZBuffer problem after applying texture
Replies: 5
Views: 428

Anyone? :(
by Hydrael
Sun Mar 18, 2007 6:09 pm
Forum: Advanced Help
Topic: ZBuffer problem after applying texture
Replies: 5
Views: 428

ZBuffer problem after applying texture

Hello everyone, first of all, I have to mention, that I'm using the Irrlicht .Net CP Wrapper - that's why I'm not sure if I should post in this forum, the .Net forum or directly over at the CP forum...so sorry if I'm in the wrong place here ;) Being inspirated by IrrEdit, I currently working on a se...
by Hydrael
Fri Jan 19, 2007 5:59 pm
Forum: Irrlicht.NET
Topic: No textures rendered unless SOFTWARE method used
Replies: 3
Views: 1664

As an addition: I'm using some minimalized code here, and it still isn't working :/ using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using IrrlichtNETCP; namespace Muh { public partial...
by Hydrael
Thu Jan 18, 2007 6:24 pm
Forum: Irrlicht.NET
Topic: No textures rendered unless SOFTWARE method used
Replies: 3
Views: 1664

Hey there,

I have the same problem and no idea what could be the cause.
Did you (chrisn812) find out what the problem was, or does anyone else have an idea?

I'm not using multithreading or any other fancy things.

Can anyone help?
Thanks a lot in advance