Search found 154 matches

by arnir
Sun Sep 14, 2008 6:31 pm
Forum: Advanced Help
Topic: Bullet marks on wall
Replies: 53
Views: 23322

Re: example

Armen138 wrote:i posted an example on how to use all this stuff here:
http://www.irrlichtnx.mmdevel.de/phpBB2 ... ?p=556#556
link dont work...
please send here an example of use
thanks
by arnir
Mon Sep 08, 2008 7:56 pm
Forum: Beginners Help
Topic: setDrawBorder Error
Replies: 1
Views: 120

irrlicht 1,31 documentation:
irr::gui::IGUIButton::setDrawBorder( bool border )

in 1,3 isnt this function for editbox
by arnir
Fri Sep 05, 2008 7:01 pm
Forum: Beginners Help
Topic: vector3df array
Replies: 2
Views: 110

so I know why...
i declare vector::set before main function
sorry :oops:
by arnir
Fri Sep 05, 2008 5:04 pm
Forum: Beginners Help
Topic: vector3df array
Replies: 2
Views: 110

vector3df array

Code: Select all

vector3df gunNodePos[5];
gunNodePos[1].set(-9.25,-24.75,7.5);
is not working.
why?
by arnir
Tue Apr 29, 2008 9:18 am
Forum: Beginners Help
Topic: hidden weapon
Replies: 6
Views: 272

byl to ten automaticky odstrel polygonů
diky moc :)
by arnir
Mon Apr 28, 2008 3:06 pm
Forum: Beginners Help
Topic: hidden weapon
Replies: 6
Views: 272

It's hard to help you without code or screenshots. Ukaz nam tvoj zdrojovy kod, z toho co si napisal je tazke posudit kde je problem. v zdrojovem kodu neni chyba a kod je prilis dlouhy na to abych ho sem dal.dela to i pri terrain example pri pridani jakehokoli objektu ke kamere. jednoduse pokud se d...
by arnir
Mon Apr 28, 2008 1:21 pm
Forum: Beginners Help
Topic: hidden weapon
Replies: 6
Views: 272

hidden weapon

hello i have any weapon mesh.
i set as parrent camera.
but sometimes where i see for example to sky , weapon is hidden.
on some targets of camera is weapon non showed :(
why?
by arnir
Fri Apr 04, 2008 8:42 am
Forum: Project Announcements
Topic: temelin fps action - free stalker clon (alpha)
Replies: 39
Views: 12233

new video - see first post
by arnir
Thu Apr 03, 2008 7:06 pm
Forum: Project Announcements
Topic: temelin fps action - free stalker clon (alpha)
Replies: 39
Views: 12233

Nadro wrote:Yes, project looks very nice, but I think than You should get GSC permission of usage elements from STALKER to Your project, You didn't include one or two objects, but many objects from STALKER, so I think the permission is need.
yes a know, i writte to gsc, but answer i not receive...
by arnir
Thu Apr 03, 2008 3:09 pm
Forum: Project Announcements
Topic: temelin fps action - free stalker clon (alpha)
Replies: 39
Views: 12233

well, do you can available the actually source (or an older version of them)? If you prefer, send me the source by mail. sorry but when i say "source code will be available in future, maybe" so i think maybe... :wink: no 2 maps. second mod is for set up right postition of guns, camera or ...
by arnir
Thu Apr 03, 2008 9:44 am
Forum: Project Announcements
Topic: temelin fps action - free stalker clon (alpha)
Replies: 39
Views: 12233

I wonder if there is a way to select DX9 as driver ??? I mean as far as you provide the DX dlls... I had a look at the config.xml, but there is no such entry... :cry: I ask this, because I have problems with my gfx card and OGL, so I can run it, but I can't see very much... :cry: If not, it would b...
by arnir
Wed Apr 02, 2008 6:41 pm
Forum: Project Announcements
Topic: temelin fps action - free stalker clon (alpha)
Replies: 39
Views: 12233

yes, reloading is on older verion really bad. :lol: source code will be available in future, maybe. i am concentrating on weapon system: on latest (non relase) version is power of shooting dependent on 1) shoot speed 2) size of crosshair 3) gun accuracy in weapon system is easy set of shoot speed, n...
by arnir
Wed Apr 02, 2008 10:56 am
Forum: Project Announcements
Topic: temelin fps action - free stalker clon (alpha)
Replies: 39
Views: 12233

temelin fps action - free stalker clon (alpha)

hello, Iam creating "free remake" of S.T.A.L.K.E.R.:Shadow of Chernobyl check official web page: http://kilobytegames.wz.cz/ CHECK NEW VIDEO: http://www.youtube.com/watch?v=6A1n7k4Q6oY http://img140.imageshack.us/img140/7058/screenshot3400078kg1.th.jpg http://img383.imageshack.us/img383/72...
by arnir
Fri Mar 14, 2008 3:24 pm
Forum: Code Snippets
Topic: bobbing FPS camera
Replies: 4
Views: 4014

my bobbing is not up and down.
test it and see
by arnir
Fri Mar 14, 2008 9:14 am
Forum: Code Snippets
Topic: bobbing FPS camera
Replies: 4
Views: 4014

bobbing FPS camera

code for walk effect. open CCameraFPSSceneNode.cpp find line const f32 MAX_VERTICAL_ANGLE = 88.0f; past this line add int frame = 1; int walk = 1; f32 LastBobbingTime = os::Timer::getTime(); find line if (CursorKeys[0]) pos += movedir * (f32)timeDiff * MoveSpeed; and replace it for if (CursorKeys[0]...